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Raker
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Stat Block
--- Raker --- Runes: Man Death Air Type: Player Character Homeland: Old Tarsh Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Raker is Joyful and Filthy. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 10 (50%) Size: 17 (85%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 8 (40%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 17% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 80% Earth 70% Power Runes: Death 85% Man 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 15% Drive (Chariot) 0% Jump 25% Ride (Horse) 0% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 25% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (Tarshite) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 35% Evaluate 15% Farm 30% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 85% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 55% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 80% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 40% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 80% Medium Shield 35% Small Shield 20% Spirit Magic: Parry (3pts) Bladesharp (7pts) Rune Spells: Shield (1pts) Bind Ghost (1pts) Turn Undead (1pts) Melee Attacks: Large Shield 80% 1D6+1D4 SR 7 16/16 HP 1H Battle Axe 80% 1D8+2+1D4 SR 7 8/8 HP Ranged Attacks: Thrown Javelin 40% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Raker ** Runes: Man Death Air Homeland: Old Tarsh, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 12, CON: 10, SIZ: 17, DEX: 10, INT: 13, POW: 13, CHA: 8, Derived Stats: Hit Points: 12, Magic Points: 13, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 80%, Earth 70%, Man 85%, Death 85%, Skills: Worship (Humakt) 85%, Large Shield 80%, Battle Axe 80%, 1H Spear 55%, Battle 55%, Spirit Combat 50%, Listen 50%, Speak (Tarshite) 45%, Scan 40%, Javelin 40%, Medium Shield 35%, Homeland Lore (Local) 35%, Climb 35%, Elder Race Lore (Elves) 35% Spirit Magic: Parry (3pts), Bladesharp (7pts) Rune Spells: Turn Undead (1pts), Shield (1pts), Bind Ghost (1pts) Attacks: Large Shield 80% 1D6+1D4 SR 7 16/16 HP 1H Battle Axe 80% 1D8+2+1D4 SR 7 8/8 HP Thrown Javelin 40% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,