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Onelessa
Full Character
Stat Block
--- Onelessa --- Runes: Beast Movement Air Type: Player Character Homeland: Prax: Impala Rider Occupation: Heavy Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Onelessa is Patriotic and Threatening. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 11 (55%) Power: 14 (70%) Charisma: 10 (50%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Unit) 60% Loyalty (Tribe) 60% Reputation 19% Hate (Chaos) 70% Love (Family) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 80% Moon 60% Darkness 40% Fire/Sky 10% Power Runes: Movement 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Ride (Impala) 55% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 25% Speak (Praxian) 75% Speak (Stormspeech) 40% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 15% Customs (Heortling) 0% Customs (Impala Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 25% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 75% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 25% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 30% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 50% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 80% Spirit Magic: Heal (2pts) Mobility (1pts) Strength (2pts) Protection (2pts) Detect Enemies (1pts) Rune Spells: Increase/Decrease Wind (1pts) Summons of Evil (3pts) Dismiss Air Elemental (1pts) Melee Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Broadsword 15% 1D8+1 SR 6 12/12 HP Light Mace 20% 1D6+2 SR 7 6/6 HP Small Shield 80% 1D3 SR 7 8/8 HP Ranged Attacks: Thrown Javelin 50% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Onelessa ** Runes: Beast Movement Air Homeland: Prax: Impala Rider, Occupation: Heavy Infantry, Initiate of Cult: Orlanth STR: 9, CON: 13, SIZ: 13, DEX: 13, INT: 11, POW: 14, CHA: 10, Derived Stats: Hit Points: 14, Magic Points: 14, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Reputation 19%, Hate (Chaos) 70%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 10%, Air 80%, Moon 60%, Movement 85%, Beast 85%, Skills: Small Shield 80%, Dagger 75%, Speak (Praxian) 75%, Ride (Impala) 55%, Spirit Combat 55%, Jump 54%, Javelin 50%, Climb 45%, Battle 40%, Speak (Stormspeech) 40%, Listen 35%, Herd 35%, Scan 35%, Dodge 31% Spirit Magic: Heal (2pts), Mobility (1pts), Strength (2pts), Protection (2pts), Detect Enemies (1pts) Rune Spells: Summons of Evil (3pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Broadsword 15% 1D8+1 SR 6 12/12 HP Light Mace 20% 1D6+2 SR 7 6/6 HP Small Shield 80% 1D3 SR 7 8/8 HP Thrown Javelin 50% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,