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Hendmastonil Hard
Full Character
Stat Block
--- Hendmastonil Hard --- Runes: Harmony Movement Air Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Hendmastonil Hard is Hateful and Resourceful. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 9 (45%) Intelligence: 12 (60%) Power: 8 (40%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Devotion (Orlanth) 60% Loyalty (Shaker Temple) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Earth 40% Darkness 20% Air 60% Moon 10% Power Runes: Harmony 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 50% Sing 65% Speak (New Pelorian) 55% Speak (Stormspeech) 25% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+0%)** Animal Lore 5% Battle 10% Celestial Lore 10% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 45% First Aid 10% Game 15% Herd 5% Homeland Lore (Local) 30% Manage Household 20% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 10% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 10% Prepare Corpse 5% Spirit Combat 30% Worship (Orlanth) 70% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 20% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 30% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 30% Medium Shield 25% Small Shield 15% Spirit Magic: Heal (2pts) Disruption (1pts) Protection (2pts) Rune Spells: Earth Shield (3pts) Melee Attacks: Large Shield 30% 1D6+1D4 SR 7 16/16 HP Fist 25% 1D3+1D4 SR 8 0/0 HP Long Spear 20% 1D10+1+1D4 SR 4 10/10 HP Heavy Cestus 25% 1D3+2+1D4 SR 8 8/8 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods Heavy Cestii
** Hendmastonil Hard ** Runes: Harmony Movement Air Homeland: Lunar Tarsh, Occupation: Priest, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 14, SIZ: 15, DEX: 9, INT: 12, POW: 8, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Devotion (Orlanth) 60%, Loyalty (Shaker Temple) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Air 60%, Moon 10%, Earth 40%, Darkness 20%, Movement 75%, Harmony 75%, Skills: Worship (Orlanth) 70%, Sing 65%, Speak (New Pelorian) 55%, Climb 50%, Orate 50%, Farm 45%, Large Shield 30%, Javelin 30%, Spirit Combat 30%, Dance 30%, Homeland Lore (Local) 30%, Jump 27%, Fist 25%, Crossbows 25% Spirit Magic: Protection (2pts), Heal (2pts), Disruption (1pts) Rune Spells: Earth Shield (3pts) Attacks: Fist 25% 1D3+1D4 SR 8 0/0 HP Long Spear 20% 1D10+1+1D4 SR 4 10/10 HP Heavy Cestus 25% 1D3+2+1D4 SR 8 8/8 HP Large Shield 30% 1D6+1D4 SR 7 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods, Heavy Cestii,