The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Jarrow
Full Character
Stat Block
--- Jarrow --- Runes: Death Man Water Type: Player Character Homeland: Durulz (Ducks) Occupation: Philosopher Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 150 L Description: Jarrow is Rich and Greedy. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 5 (25%) Dexterity: 14 (70%) Intelligence: 10 (50%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: Hit Points: 12 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Love (Wisdom) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 30% Earth 40% Water 60% Power Runes: Death 75% Man 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 15% Swim 85% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 60% Intrigue 5% Orate 35% Sing 20% Speak (Heortling) 50% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Humakt) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 10% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 60% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 40% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 30% Spirit Magic: Fireblade (4pts) Detect Enemies (1pts) Rune Spells: Morale (2pts) Melee Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Jarrow ** Runes: Death Man Water Homeland: Durulz (Ducks), Occupation: Philosopher, Initiate of Cult: Humakt STR: 11, CON: 13, SIZ: 5, DEX: 14, INT: 10, POW: 11, CHA: 9, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Temple) 60%, Reputation 10%, Love (Family) 60%, Love (Wisdom) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Air 30%, Earth 40%, Water 60%, Man 75%, Death 75%, Skills: Swim 85%, Read/Write (Old Tarsh) 60%, Intimidate 60%, Climb 55%, Speak (Heortling) 50%, Jump 47%, Meditate 40%, Medium Shield 35%, Boat 35%, Orate 35%, Spirit Combat 35%, Dodge 33%, Homeland Lore (Local) 30%, Broadsword 30% Spirit Magic: Fireblade (4pts), Detect Enemies (1pts) Rune Spells: Morale (2pts) Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,