The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Kallla Gold -Laught
Full Character
Stat Block
--- Kallla Gold -Laught --- Runes: Illusion Water Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kallla Gold -Laught is Dissolute and Always Late. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 7 (35%) Size: 8 (40%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 18 (90%) Derived Stats: Hit Points: 6 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Aldrya) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: High King Elf - Initiate - Rune Points: 1 Elemental Runes: Air 10% Water 60% Darkness 20% Power Runes: Illusion 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 0% Swim 95% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 35% Intimidate 25% Intrigue 15% Orate 20% Sing 60% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (High King Elf) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+15%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 50% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 65% Broadsword 70% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 30% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 75% Small Shield 25% Spirit Magic: Light (1pts) Repair (2pts) Shimmer (2pts) Rune Spells: Shield (1pts) Melee Attacks: Broadsword 70% 1D8+1 SR 5 12/12 HP Medium Shield 75% 1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Kallla Gold -Laught ** Runes: Illusion Water Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: High King Elf STR: 11, CON: 7, SIZ: 8, DEX: 16, INT: 14, POW: 11, CHA: 18, Derived Stats: Damage Bonus: 0, Hit Points: 6, Magic Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Cults: High King Elf - Initiate - Rune Points: 1 Runes: Air 10%, Water 60%, Darkness 20%, Illusion 75%, Skills: Swim 95%, Medium Shield 75%, Broadsword 70%, Battle Axe 65%, Jump 63%, Sing 60%, 1H Spear 50%, Battle 45%, Climb 45%, Scan 40%, Listen 40%, Spirit Combat 40%, Survival 40%, Dodge 37% Spirit Magic: Light (1pts), Repair (2pts), Shimmer (2pts) Rune Spells: Shield (1pts) Attacks: Broadsword 70% 1D8+1 SR 5 12/12 HP Medium Shield 75% 1D4 SR 6 12/12 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,