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Berendath
Full Character
Stat Block
--- Berendath --- Runes: Illusion Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Berendath is Dreamy and Dependent. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 16 (80%) Size: 9 (45%) Dexterity: 16 (80%) Intelligence: 11 (55%) Power: 14 (70%) Charisma: 6 (30%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 5 Water: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Aldrya) 60% **Cults: High King Elf - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Air 10% Earth 60% Power Runes: Illusion 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 0% Swim 95% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 20% Intimidate 10% Intrigue 0% Orate 5% Sing 40% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (High King Elf) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 65% Dagger 40% Fist 30% Grapple 30% Greatsword 35% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 40% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 55% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Spirit Magic: Befuddle (2pts) Strength (2pts) Second Sight (3pts) Rune Spells: Arrow Trance (1pts) Melee Attacks: Broadsword 65% 1D8+1 SR 5 12/12 HP Medium Shield 70% 1D4 SR 6 12/12 HP Ranged Attacks: Elf Bow 55% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Berendath ** Runes: Illusion Earth Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: High King Elf STR: 12, CON: 16, SIZ: 9, DEX: 16, INT: 11, POW: 14, CHA: 6, Derived Stats: Magic Points: 14, Damage Bonus: 0, Hit Points: 16, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Devotion (Aldrya) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: High King Elf - Initiate - Rune Points: 1 Runes: Air 10%, Earth 60%, Darkness 20%, Illusion 75%, Skills: Swim 95%, Medium Shield 70%, Broadsword 65%, Climb 55%, Elf Bow 55%, Jump 53%, Battle 40%, Spirit Combat 40%, Shortsword 40%, Dagger 40%, Sing 40%, Dodge 37%, Listen 35%, Scan 35% Spirit Magic: Befuddle (2pts), Strength (2pts), Second Sight (3pts) Rune Spells: Arrow Trance (1pts) Attacks: Broadsword 65% 1D8+1 SR 5 12/12 HP Medium Shield 70% 1D4 SR 6 12/12 HP Elf Bow 55% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,