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Kenvale
Full Character
Stat Block
--- Kenvale --- Runes: Disorder Fire/Sky Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kenvale is Secure and Soft-Hearted. She is a Common adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 8 (40%) Size: 5 (25%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 7 Healing Rate: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Aldrya) 60% **Cults: High King Elf - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 60% Air 30% Darkness 40% Power Runes: Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 0% Swim 90% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (High King Elf) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 40% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 30% Move Quietly 30% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 55% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 65% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 25% Javelin 60% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 65% Medium Shield 35% Small Shield 20% Spirit Magic: Spirit Screen (5pts) Rune Spells: Arrow Trance (1pts) Melee Attacks: Dagger 65% 1D4+2 SR 10 6/6 HP Large Shield 65% 1D6 SR 9 16/16 HP Ranged Attacks: Thrown Javelin 60% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Kenvale ** Runes: Disorder Fire/Sky Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: High King Elf STR: 8, CON: 8, SIZ: 5, DEX: 12, INT: 16, POW: 12, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 7, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Cults: High King Elf - Initiate - Rune Points: 1 Runes: Air 30%, Darkness 40%, Fire/Sky 60%, Disorder 75%, Skills: Swim 90%, Large Shield 65%, Dagger 65%, Javelin 60%, 1H Spear 55%, Speak (Heortling) 50%, Battle 45%, Climb 40%, Worship (High King Elf) 40%, Scan 40%, Listen 40%, Jump 36%, Farm 35%, Medium Shield 35% Spirit Magic: Spirit Screen (5pts) Rune Spells: Arrow Trance (1pts) Attacks: Dagger 65% 1D4+2 SR 10 6/6 HP Large Shield 65% 1D6 SR 9 16/16 HP Thrown Javelin 60% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,