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Faran Salistan Minarl Todatar
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Stat Block
--- Faran Salistan Minarl Todatar --- Runes: Moon Man Death Type: Player Character Homeland: Lunar Tarsh Occupation: Noble Initiate of Cult: Seseine Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Faran Salistan Minarl Todatar is Cynical and Spendthrift. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 9 (45%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Reputation 17% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Devotion (Seseine) 60% Loyalty (Shaker Temple) 60% **Cults: Seseine - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 40% Moon 90% Power Runes: Death 85% Man 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 37% Drive (Chariot) 20% Jump 78% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 35% Dance 55% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 20% Orate 40% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seseine) 40% Customs (Heortling) 15% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seseine) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 45% **Perception (+5%)** Insight (Human) 35% Insight (Species) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 90% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 50% Medium Shield 90% Small Shield 25% Spirit Magic: Befuddle (2pts) Distraction (1pts) Shimmer (8pts) Rune Spells: Illusory Substance (1pts) Charisma (1pts) Illusory Sound (1pts) Melee Attacks: Dagger 90% 1D4+2 SR 6 6/6 HP Medium Shield 90% 1D4 SR 5 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Faran Salistan Minarl Todatar ** Runes: Moon Man Death Homeland: Lunar Tarsh, Occupation: Noble, Initiate of Cult: Seseine STR: 9, CON: 9, SIZ: 15, DEX: 16, INT: 13, POW: 12, CHA: 10, Derived Stats: Magic Points: 12, Damage Bonus: 0, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Shaker Temple) 60%, Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Devotion (Seseine) 60%, Cults: Seseine - Initiate - Rune Points: 3 Runes: Air 40%, Moon 90%, Fire/Sky 60%, Death 85%, Man 85%, Skills: Medium Shield 90%, Dagger 90%, Jump 78%, Manage Household 55%, Dance 55%, Climb 55%, Large Shield 50%, Speak (New Pelorian) 50%, Sleight 45%, Orate 40%, Cult Lore (Seseine) 40%, Farm 40%, Dodge 37%, Insight (Human) 35% Spirit Magic: Shimmer (8pts), Befuddle (2pts), Distraction (1pts) Rune Spells: Charisma (1pts), Illusory Sound (1pts), Illusory Substance (1pts) Attacks: Dagger 90% 1D4+2 SR 6 6/6 HP Medium Shield 90% 1D4 SR 5 12/12 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,