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Eoalor
Full Character
Stat Block
--- Eoalor --- Runes: Man Harmony Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Thief Initiate of Cult: Flintnail Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Eoalor is Jaded and Quixotic. He is a Heroic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 18 (90%) Charisma: 16 (80%) Derived Stats: Hit Points: 17 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 12% Love (Family) 70% Loyalty (Clan) 60% **Cults: Flintnail - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 60% Air 40% Moon 10% Power Runes: Harmony 85% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 85% Dodge 36% Drive (Chariot) 15% Jump 59% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 45% Fast Talk 45% Intimidate 25% Intrigue 20% Orate 20% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 20% Cult Lore (Flintnail) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 30% Worship (Orlanth) 0% **Manipulation (+20%)** Armour Making (Metal) 30% Conceal 25% Craft (Arms) 30% Devise 35% Masonary (Stone) 30% Play Instrument 25% Sleight 60% Weapon Making (Metal) 30% **Perception (+10%)** Insight (Species) 30% Listen 60% Scan 35% Search 35% Track 15% **Stealth (-5%)** Hide 15% Move Quietly 35% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 40% 2H Axe 35% 2H Hammer 35% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 40% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 95% Dagger, Throwing 25% Elf Bow 25% Javelin 80% Pole Lasso 25% Rock 35% Self Bow 25% Sling 35% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 50% Medium Shield 45% Small Shield 35% Spirit Magic: Glue (6pts) Repair (4pts) Rune Spells: Divination (1pts) Heal Wound (1pts) Spirit Block (1pts) Melee Attacks: Dagger 45% 1D4+2+1D6 SR 7 6/6 HP Large Shield 50% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Light Crossbow 95% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Eoalor ** Runes: Man Harmony Earth Homeland: Lunar Tarsh, Occupation: Thief, Initiate of Cult: Flintnail STR: 18, CON: 14, SIZ: 17, DEX: 13, INT: 14, POW: 18, CHA: 16, Derived Stats: Magic Points: 18, Damage Bonus: +1D6, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 12%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Flintnail - Initiate - Rune Points: 3 Runes: Darkness 60%, Air 40%, Moon 10%, Earth 80%, Man 85%, Harmony 85%, Skills: Crossbows 95%, Climb 85%, Javelin 80%, Speak (New Pelorian) 70%, Listen 60%, Sleight 60%, Jump 59%, Large Shield 50%, Fist 45%, Disguise 45%, Grapple 45%, Dagger 45%, Fast Talk 45%, Medium Shield 45% Spirit Magic: Repair (4pts), Glue (6pts) Rune Spells: Divination (1pts), Heal Wound (1pts), Spirit Block (1pts) Attacks: Dagger 45% 1D4+2+1D6 SR 7 6/6 HP Large Shield 50% 1D6+1D6 SR 6 16/16 HP Light Crossbow 95% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,