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Mina
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Stat Block
--- Mina --- Runes: Moon Harmony Death Type: Player Character Homeland: Lunar Tarsh Occupation: Herder Initiate of Cult: Foundchild Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 18 (90%) Charisma: 12 (60%) Derived Stats: Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Loyalty 60% Reputation 5% Love (Family) 80% Loyalty (Clan) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Moon 75% Darkness 45% Air 25% Power Runes: Man 45% Truth 55% Stasis 50% Fertility 25% Beast 55% Death 75% Disorder 25% Spirit 5% Harmony 75% Illusion 45% Movement 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 20% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Foundchild) 25% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 55% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 70% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Foundchild) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 55% Listen 35% Scan 45% Search 35% Track 60% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 35% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 60% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 45% Medium Shield 50% Small Shield 30% Spirit Magic: Countermagic (0pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Mina ** Runes: Moon Harmony Death Homeland: Lunar Tarsh, Occupation: Herder, Initiate of Cult: Foundchild STR: 14, CON: 11, SIZ: 14, DEX: 13, INT: 16, POW: 18, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Loyalty 60%, Reputation 5%, Love (Family) 80%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Air 25%, Moon 75%, Darkness 45%, Truth 55%, Stasis 50%, Fertility 25%, Man 45%, Death 75%, Beast 55%, Disorder 25%, Spirit 5%, Harmony 75%, Illusion 45%, Movement 50%, Skills: Peaceful Cut 70%, Climb 60%, Track 60%, Composite Bow 60%, Speak (New Pelorian) 55%, Insight (Species) 55%, First Aid 55%, Medium Shield 50%, Jump 49%, Scan 45%, Spirit Combat 45%, Herd 45%, Farm 45%, Large Shield 45% Spirit Magic: Countermagic (0pts) Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,