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Haleth
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Stat Block
--- Haleth --- Runes: Air Death Movement Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 16 (80%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Hit Points: 17 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Unit) 60% Loyalty (Queen Samastina) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 70% Devotion (Orlanth) 100% Loyalty (White Bull) 60% Honor 100% Reputation 17% Hate (Lunares Imperium) 70% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 90% Moon 30% Earth 50% Power Runes: Death 75% Truth 60% Stasis 25% Man 50% Beast 50% Disorder 50% Illusion 40% Harmony 50% Movement 75% Fertility 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 61% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Bison) 65% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 70% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 100% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 70% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 65% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 90% Small Shield 30% Spirit Magic: Heal (2pts) Mobility (1pts) Bladesharp (2pts) Rune Spells: Shield (1pts) Dark Walk (1pts) Earth Shield (3pts) Spirits & Matrices: MAN Speicherkristall - Pow: 0, Cha: 0, Int: 0, MP: 0 Melee Attacks: Lance 70% 1D10+1+1D6 SR 3 10/10 HP Dagger 40% 1D4+2+1D6 SR 7 6/6 HP Broadsword 100% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 90% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 20 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Haleth ** Runes: Air Death Movement Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Orlanth Adventurous STR: 18, CON: 16, SIZ: 15, DEX: 13, INT: 13, POW: 13, CHA: 11, Derived Stats: Hit Points: 17, Magic Points: 13, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Tribe) 60%, Loyalty (Sartar) 70%, Devotion (Orlanth) 100%, Loyalty (White Bull) 60%, Honor 100%, Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Hate (Lunares Imperium) 70%, Loyalty (Unit) 60%, Loyalty (Queen Samastina) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 90%, Moon 30%, Earth 50%, Illusion 40%, Movement 75%, Fertility 25%, Harmony 50%, Truth 60%, Stasis 25%, Death 75%, Disorder 50%, Man 50%, Beast 50%, Skills: Broadsword 100%, Medium Shield 90%, Lance 70%, Battle 70%, Ride (Bison) 65%, Composite Bow 65%, Dodge 61%, Climb 50%, Scan 50%, Sing 50%, Jump 49%, Spirit Combat 40%, Crossbows 40%, Large Shield 40% Spirit Magic: Heal (2pts), Mobility (1pts), Bladesharp (2pts) Rune Spells: Shield (1pts), Dark Walk (1pts), Earth Shield (3pts) Spirits & Matrices: MAN Speicherkristall - Pow: 0, Cha: 0, Int: 0, MP: 0 Attacks: Lance 70% 1D10+1+1D6 SR 3 10/10 HP Dagger 40% 1D4+2+1D6 SR 7 6/6 HP Broadsword 100% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 90% 1D4+1D6 SR 6 12/12 HP Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 20 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,