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Bealtos
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Stat Block
--- Bealtos --- Runes: Earth Death Disorder Type: Player Character Homeland: Prax: Rhino Riders Occupation: Noble Initiate of Cult: Maran Gor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 18 (90%) Constitution: 19 (95%) Size: 20 (100%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D6 Hit Points: 21 Healing Rate: 0 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (White Bull) 60% Loyalty (Rhino Riders) 70% Honor 60% Reputation 47% Hate (Chaos) 70% Love (Family) 70% Devotion (Maran Gor) 70% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Water 2% Darkness 47% Fire/Sky 1% Air 25% Moon 3% Earth 99% Power Runes: Movement 67% Truth 60% Stasis 33% Disorder 75% Harmony 25% Death 77% Spirit 11% Illusion 40% Fertility 23% Man 41% Beast 59% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 15% Ride (Rhino) 40% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 22% Charm 20% Dance 50% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 20% Orate 45% Sing 15% Speak (Heortling) 0% Speak (Earthtongue) 15% Speak (Praxian) 55% Speak (Tradetalk) 25% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Maran Gor) 15% Customs (Heortling) 0% Customs (Prax) 20% Customs (Rhino Riders) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 60% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 40% Mineral Lore 5% Peaceful Cut 35% Plant Lore 5% Read/Write (Old Tarsh) 0% Read/Write (Heortland) 10% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Maran Gor) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Insight (Human) 30% Listen 25% Scan 50% Search 35% Track 15% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+5%)** 1H Axe 25% 1H Hammer 15% 1H Mace 30% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 74% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 64% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 85% Small Shield 20% Spirit Magic: Befuddle (1pts) Strength (2pts) Bladesharp (2pts) Disruption (1pts) Heal (2pts) Rune Spells: Create Fissure (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: 1H Battle Axe 74% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 85% 1D4+1D6 SR 7 12/12 HP Lance 64% 1D10+1+1D6 SR 4 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 457 Lunars Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Bealtos ** Runes: Earth Death Disorder Homeland: Prax: Rhino Riders, Occupation: Noble, Initiate of Cult: Maran Gor STR: 18, CON: 19, SIZ: 20, DEX: 11, INT: 12, POW: 15, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 21, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Hate (Chaos) 70%, Love (Family) 70%, Devotion (Maran Gor) 70%, Loyalty (White Bull) 60%, Loyalty (Rhino Riders) 70%, Honor 60%, Reputation 47%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Water 2%, Darkness 47%, Fire/Sky 1%, Air 25%, Moon 3%, Earth 99%, Truth 60%, Stasis 33%, Movement 67%, Harmony 25%, Disorder 75%, Man 41%, Beast 59%, Death 77%, Spirit 11%, Illusion 40%, Fertility 23%, Skills: Medium Shield 85%, Battle Axe 74%, Lance 64%, Herd 60%, Speak (Praxian) 55%, Scan 50%, Dance 50%, Spirit Combat 45%, Orate 45%, Manage Household 40%, Ride (Rhino) 40%, Climb 40%, Peaceful Cut 35%, Search 35% Spirit Magic: Befuddle (1pts), Strength (2pts), Bladesharp (2pts), Disruption (1pts), Heal (2pts) Rune Spells: Create Fissure (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Lance 64% 1D10+1+1D6 SR 4 10/10 HP 1H Battle Axe 74% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 85% 1D4+1D6 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 457 Lunars, Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,