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George
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--- George --- Runes: Movement Air Man Type: Player Character Homeland: Prax: Rhino Riders Occupation: Heavy Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Big and ugly Stats: Strength: 17 (85%) Constitution: 17 (85%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 10 (50%) Power: 12 (60%) Charisma: 18 (90%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 60% Love (Family) 60% Devotion (Storm Bull) 60% Loyalty (Rhino Riders) 60% Honor 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 85% Earth 50% Fire/Sky 20% Power Runes: Beast 25% Death 50% Truth 55% Stasis 5% Harmony 50% Illusion 45% Movement 95% Disorder 50% Man 75% Fertility 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Rhino) 50% Ride (Rino) 75% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 40% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+0%)** Animal Lore 5% Battle 40% Celestial Lore 5% Cult Lore (Storm Bull) 15% Customs (Rhino Riders) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 35% Plant Lore 5% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Chaos 65% Spirit Combat 45% Worship (Storm Bull) 55% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 45% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 95% 1H Hammer 20% 1H Mace 35% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 65% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 35% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 85% Small Shield 25% Spirit Magic: Befuddle (0pts) Mobility (0pts) Strength (0pts) Rune Spells: Impede Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Lance 65% 1D10+1+1D6 SR 3 10/10 HP Small Axe 95% 1D6+1+1D6 SR 7 6/6 HP 1H Battle Axe 95% 1D8+2+1D6 SR 6 8/8 HP Medium Shield 85% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Sling 35% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** George ** Runes: Movement Air Man Homeland: Prax: Rhino Riders, Occupation: Heavy Cavalry, Initiate of Cult: Storm Bull STR: 17, CON: 17, SIZ: 16, DEX: 14, INT: 10, POW: 12, CHA: 18, Derived Stats: Damage Bonus: +1D6, Hit Points: 18, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Devotion (Storm Bull) 60%, Loyalty (Rhino Riders) 60%, Honor 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Earth 50%, Fire/Sky 20%, Air 85%, Death 50%, Truth 55%, Beast 25%, Harmony 50%, Illusion 45%, Movement 95%, Stasis 5%, Disorder 50%, Fertility 50%, Man 75%, Skills: 1H Axe 95%, Medium Shield 85%, Ride (Rino) 75%, Lance 65%, Sense Chaos 65%, Speak (Praxian) 60%, Worship (Storm Bull) 55%, Jump 52%, Ride (Rhino) 50%, Climb 50%, Spirit Combat 45%, Scan 45%, Battle 40%, Sing 40% Spirit Magic: Befuddle (0pts), Mobility (0pts), Strength (0pts) Rune Spells: Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Lance 65% 1D10+1+1D6 SR 3 10/10 HP Small Axe 95% 1D6+1+1D6 SR 7 6/6 HP 1H Battle Axe 95% 1D8+2+1D6 SR 6 8/8 HP Medium Shield 85% 1D4+1D6 SR 6 12/12 HP Sling 35% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,