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Erna Blinked-Cheese
Full Character
Stat Block
--- Erna Blinked-Cheese --- Runes: Air Death Movement Type: Player Character Homeland: Prax: Bison Riders Occupation: Chariot Driver Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Erna Blinked-Cheese is Apologetic and Messy. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 8 (40%) Intelligence: 17 (85%) Power: 18 (90%) Charisma: 12 (60%) Derived Stats: Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 12% Hate (Chaos) 70% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Darkness 60% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 16% Drive (Chariot) 5% Jump 24% Ride (Bison) 40% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 35% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 75% Sing 30% Speak (Heortling) 0% Speak (Praxian) 70% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 45% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 35% Game 30% Herd 50% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 40% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 35% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 75% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 80% Search 40% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 50% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 50% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 25% Spirit Magic: Heal (9pts) Disruption (1pts) Rune Spells: Increase/Decrease Wind (1pts) Wind Warp (1pts) Summons of Evil (3pts) Melee Attacks: Broadsword 50% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 35% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Erna Blinked-Cheese ** Runes: Air Death Movement Homeland: Prax: Bison Riders, Occupation: Chariot Driver, Initiate of Cult: Orlanth STR: 15, CON: 13, SIZ: 13, DEX: 8, INT: 17, POW: 18, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Hate (Chaos) 70%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Reputation 12%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 60%, Air 90%, Earth 40%, Death 85%, Movement 85%, Skills: Scan 80%, Orate 75%, Worship (Orlanth) 75%, Speak (Praxian) 70%, Spirit Combat 50%, Broadsword 50%, Herd 50%, Javelin 50%, Homeland Lore (Local) 45%, Battle 45%, Climb 40%, Survival 40%, Customs (Bison Tribe) 40%, Peaceful Cut 40% Spirit Magic: Heal (9pts), Disruption (1pts) Rune Spells: Wind Warp (1pts), Summons of Evil (3pts), Increase/Decrease Wind (1pts) Attacks: Broadsword 50% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 35% 1D4+1D4 SR 9 12/12 HP Thrown Javelin 50% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,