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Hareen-Tounge
Full Character
Stat Block
--- Hareen-Tounge --- Runes: Air Death Movement Type: Player Character Homeland: Sartar Occupation: Philosopher Initiate of Cult: Orlanth Thunderous Standard of Living: Free Income: 60 L Ransom: 150 L Description: Hareen-Tounge is Playful and Altruistic. She is a Heroic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Love (Wisdom) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 60% Reputation 15% Love (Family) 60% **Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 90% Earth 60% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 27% Drive (Chariot) 10% Jump 38% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 80% Sing 80% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 55% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 70% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 15% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 50% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Mobility (1pts) Demoralize (2pts) Extinguish (2pts) Detect Enemies (1pts) Rune Spells: Dismiss Elemental (1pts) Summons of Evil (3pts) Summon Elemental (1pts) Melee Attacks: Grapple 35% Special+1D4 SR 9 0/0 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Hareen-Tounge ** Runes: Air Death Movement Homeland: Sartar, Occupation: Philosopher, Initiate of Cult: Orlanth Thunderous STR: 17, CON: 13, SIZ: 12, DEX: 11, INT: 15, POW: 16, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love (Wisdom) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 15%, Love (Family) 60%, Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Darkness 40%, Movement 85%, Death 85%, Skills: Sing 80%, Orate 80%, Meditate 70%, Read/Write (Old Tarsh) 55%, Quarterstaff 50%, Climb 45%, Medium Shield 40%, Spirit Combat 40%, Jump 38%, Large Shield 35%, Grapple 35%, Homeland Lore (Local) 35%, Dagger 35%, Crossbows 35% Spirit Magic: Mobility (1pts), Demoralize (2pts), Extinguish (2pts), Detect Enemies (1pts) Rune Spells: Summons of Evil (3pts), Summon Elemental (1pts), Dismiss Elemental (1pts) Attacks: Grapple 35% Special+1D4 SR 9 0/0 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,