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Henarm the Knows Toot
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Stat Block
--- Henarm the Knows Toot --- Runes: Disorder Death Earth Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Babeester Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Henarm the Knows Toot is Giving and Well Grounded. He is a Heroic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 18% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Oathbreakers) 60% Honor 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 80% Darkness 40% Power Runes: Death 85% Disorder 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 13% Drive (Chariot) 0% Jump 22% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 35% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 45% 2H Axe 30% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 75% Broadsword 80% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 40% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Vigor (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Slash (1pts) Berserker (2pts) Earth Shield (3pts) Melee Attacks: Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Broadsword 80% 1D8+1+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Henarm the Knows Toot ** Runes: Disorder Death Earth Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Babeester Gor STR: 14, CON: 13, SIZ: 17, DEX: 9, INT: 14, POW: 10, CHA: 15, Derived Stats: Magic Points: 10, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 18%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Oathbreakers) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 10%, Earth 80%, Darkness 40%, Disorder 85%, Death 85%, Skills: Medium Shield 85%, Broadsword 80%, Battle Axe 75%, Speak (Heortling) 55%, Battle 55%, Listen 50%, 1H Spear 45%, Scan 40%, Arbalest 40%, Farm 35%, Spirit Combat 35%, Homeland Lore (Local) 35%, Speak (Earthtongue) 35%, Climb 35% Spirit Magic: Vigor (2pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Slash (1pts), Berserker (2pts), Earth Shield (3pts) Attacks: Broadsword 80% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,