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Serenrolar Ironil Heavy-Wyr
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Stat Block
--- Serenrolar Ironil Heavy-Wyr --- Runes: Illusion Movement Fire/Sky Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Issaries Standard of Living: Free Income: 60 L Ransom: 500 L Description: Serenrolar Ironil Heavy-Wyr is Handsome and Authoritarian. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Movement: Ground: 8 Passions & Reputations: Reputation 14% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 40% Fire/Sky 80% Power Runes: Illusion 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 50% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 45% Speak (Heortling) 65% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Issaries) 45% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 30% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 20% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 80% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 80% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 80% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 95% Small Shield 30% Spirit Magic: Glue (7pts) Farsee (1pts) Mobility (1pts) Rune Spells: Path Watch (2pts) Lock (1pts) Passage (1pts) Melee Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Serenrolar Ironil Heavy-Wyr ** Runes: Illusion Movement Fire/Sky Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Issaries STR: 15, CON: 12, SIZ: 12, DEX: 14, INT: 17, POW: 12, CHA: 9, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 14%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 80%, Air 10%, Movement 85%, Illusion 85%, Skills: Medium Shield 95%, 1H Spear 80%, Battle Axe 80%, Sling 80%, Speak (Heortling) 65%, Jump 57%, Battle 50%, Ride (Horse) 50%, Climb 45%, Listen 45%, Cult Lore (Issaries) 45%, Sing 45%, Scan 45%, Dagger 40% Spirit Magic: Mobility (1pts), Glue (7pts), Farsee (1pts) Rune Spells: Lock (1pts), Passage (1pts), Path Watch (2pts) Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,