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Aventkos Blinkarstand Two-Axes
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Stat Block
--- Aventkos Blinkarstand Two-Axes --- Runes: Illusion Death Darkness Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: (Fonrit) Orjethulut Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Aventkos Blinkarstand Two-Axes is Perserverant and Draconian. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 12 (60%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Orjethulut) 60% Reputation 15% **Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 40% Darkness 80% Power Runes: Death 85% Illusion 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 45% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore ((Fonrit) Orjethulut) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Orjethulut) 70% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 45% Search 35% Track 45% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 80% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 85% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Parry (1pts) Repair (1pts) Strength (2pts) Coordination (4pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Shield (1pts) True Weapon (1pts) Turn Undead (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 85% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Aventkos Blinkarstand Two-Axes ** Runes: Illusion Death Darkness Homeland: Sartar, Occupation: Hunter, Initiate of Cult: (Fonrit) Orjethulut STR: 11, CON: 12, SIZ: 16, DEX: 12, INT: 17, POW: 14, CHA: 10, Derived Stats: Hit Points: 13, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Orjethulut) 60%, Reputation 15%, Love (Family) 60%, Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Runes: Air 10%, Earth 40%, Darkness 80%, Death 85%, Illusion 85%, Skills: Javelin 85%, Broadsword 80%, Worship ((Fonrit) Orjethulut) 70%, Listen 70%, Speak (Heortling) 55%, Scan 45%, Animal Lore 45%, Track 45%, Medium Shield 40%, Farm 40%, Spirit Combat 40%, Cult Lore ((Fonrit) Orjethulut) 40%, Homeland Lore (Local) 40%, Climb 40% Spirit Magic: Parry (1pts), Repair (1pts), Strength (2pts), Coordination (4pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Shield (1pts), True Weapon (1pts), Turn Undead (1pts) Attacks: Broadsword 80% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 85% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,