The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Orvanulf the Fox
Full Character
Stat Block
--- Orvanulf the Fox --- Runes: Movement Harmony Earth Type: Player Character Homeland: Sartar Occupation: Lead Dwarf Initiate of Cult: Flintnail Standard of Living: Free Income: 600 L Ransom: 1000 L Description: Orvanulf the Fox is Harsh and Horrible. They is a Heroic adventurer. (They/Them) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 17 (85%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Hit Points: 17 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 16% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Flintnail - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 80% Fire/Sky 60% Power Runes: Harmony 85% Movement 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 15% Drive (Chariot) 0% Jump 25% Ride (Horse) 5% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 35% Orate 15% Sing 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Flintnail) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Dwarf) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 40% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Separate Seal or ward) 20% Sorcery (Shape Glass) 15% Sorcery (Spell) 0% Sorcery (Stabilise Glass) 25% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 35% Worship (Orlanth) 0% **Manipulation (+5%)** Armour Making (Metal) 15% Conceal 10% Craft (Arms) 15% Craft (Glass) 55% Craft (Plumbing) 45% Devise 65% Masonary (Stone) 15% Play Instrument 10% Sleight 15% Weapon Making (Metal) 35% **Perception (+5%)** Insight (Species) 25% Listen 70% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 25% 1H Mace 20% 1H Spear 20% 2H Axe 20% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 65% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Glue (7pts) Rune Spells: Find Enemy (1pts) Dismiss Magic (1pts) Command Cult Spirit (2pts) Melee Attacks: Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Dagger 30% 1D4+2+1D4 SR 8 6/6 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Toolbox Adjustable crescent wrench + other tools 1D100 fine lead statuettes 25mm tall
** Orvanulf the Fox ** Runes: Movement Harmony Earth Homeland: Sartar, Occupation: Lead Dwarf, Initiate of Cult: Flintnail STR: 15, CON: 15, SIZ: 17, DEX: 10, INT: 16, POW: 12, CHA: 13, Derived Stats: Hit Points: 17, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Flintnail - Initiate - Rune Points: 3 Runes: Air 50%, Earth 80%, Fire/Sky 60%, Harmony 85%, Movement 85%, Skills: Listen 70%, Crossbows 65%, Devise 65%, Craft (Glass) 55%, Speak (Heortling) 55%, Craft (Plumbing) 45%, Mineral Lore 40%, Weapon Making (Metal) 35%, Medium Shield 35%, Climb 35%, Intrigue 35%, Worship (Flintnail) 35%, Homeland Lore (Local) 35%, Spirit Combat 35% Spirit Magic: Glue (7pts) Rune Spells: Find Enemy (1pts), Dismiss Magic (1pts), Command Cult Spirit (2pts) Attacks: Dagger 30% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Light Crossbow 65% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Toolbox, Adjustable crescent wrench + other tools, 1D100 fine lead statuettes 25mm tall,