The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Dangian
Full Character
Stat Block
--- Dangian --- Runes: Man Death Water Type: Player Character Homeland: Durulz (Ducks) Occupation: Heavy Cavalry Initiate of Cult: Daka Fal Standard of Living: Free Income: 60 L Ransom: 500 L Description: Dangian is Brilliant and Refined. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 6 (30%) Size: 4 (20%) Dexterity: 16 (80%) Intelligence: 10 (50%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 4 Healing Rate: 1 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Reputation 10% Love (Family) 60% **Cults: Daka Fal - Initiate - Rune Points: 1 Elemental Runes: Water 60% Air 30% Power Runes: Death 75% Man 75% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 60% Dodge 42% Drive (Chariot) 15% Jump 68% Ride (Horse) 0% Swim 100% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 10% Sing 40% Speak (Heortling) 50% Speak (Spiritspeech) 20% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Daka Fal) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 95% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Daka Fal) 20% Worship (Orlanth) 10% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 50% Broadsword 65% Dagger 50% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Glue (4pts) Disruption (1pts) Rune Spells: Summon Specific Ancestor (1pts) Melee Attacks: Medium Shield 35% 1D4 SR 7 12/12 HP Broadsword 65% 1D8+1 SR 6 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 2/2 HP (16-18) - L Arm Armor: 5 1/1 HP (13-15) - R Arm Armor: 5 1/1 HP (12) - Chest Armor: 5 3/3 HP (9-11) - Abdomen Armor: 5 2/2 HP (5-8) - L Leg Armor: 5 2/2 HP (1-4) - R Leg Armor: 5 2/2 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Dangian ** Runes: Man Death Water Homeland: Durulz (Ducks), Occupation: Heavy Cavalry, Initiate of Cult: Daka Fal STR: 10, CON: 6, SIZ: 4, DEX: 16, INT: 10, POW: 11, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 4, Magic Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 Passions: Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Reputation 10%, Love (Family) 60%, Cults: Daka Fal - Initiate - Rune Points: 1 Runes: Air 30%, Water 60%, Death 75%, Man 75%, Skills: Swim 100%, Spirit Combat 95%, Jump 68%, Broadsword 65%, Climb 60%, Speak (Heortling) 50%, Dagger 50%, Battle Axe 50%, Dodge 42%, Boat 40%, Sing 40%, Battle 40%, Medium Shield 35%, Scan 35% Spirit Magic: Glue (4pts), Disruption (1pts) Rune Spells: Summon Specific Ancestor (1pts) Attacks: Broadsword 65% 1D8+1 SR 6 12/12 HP Medium Shield 35% 1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 2/2 HP (16-18) - L Arm Armor: 5 1/1 HP (13-15) - R Arm Armor: 5 1/1 HP (12) - Chest Armor: 5 3/3 HP (9-11) - Abdomen Armor: 5 2/2 HP (5-8) - L Leg Armor: 5 2/2 HP (1-4) - R Leg Armor: 5 2/2 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,