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Arsulva the Upright
Full Character
Stat Block
--- Arsulva the Upright --- Runes: Illusion Disorder Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Noble Initiate of Cult: Maran Gor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Arsulva the Upright is Glamorous and Gloomy. She is a Common adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 9 (45%) Size: 13 (65%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 9 (45%) Charisma: 6 (30%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 15% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Maran Gor - Initiate - Rune Points: 1 Elemental Runes: Darkness 40% Fire/Sky 20% Air 10% Earth 60% Power Runes: Illusion 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Bison) 50% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 55% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 10% Orate 35% Sing 5% Speak (Earthtongue) 5% Speak (Heortling) 5% Speak (Praxian) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Maran Gor) 20% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 35% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 35% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 65% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 70% Small Shield 20% Spirit Magic: Bladesharp (2pts) Demoralize (2pts) Bludgeon (1pts) Rune Spells: Command (2pts) Melee Attacks: Broadsword 65% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Arsulva the Upright ** Runes: Illusion Disorder Earth Homeland: Prax: Bison Riders, Occupation: Noble, Initiate of Cult: Maran Gor STR: 12, CON: 9, SIZ: 13, DEX: 12, INT: 15, POW: 9, CHA: 6, Derived Stats: Magic Points: 9, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Honor 60%, Cults: Maran Gor - Initiate - Rune Points: 1 Runes: Earth 60%, Darkness 40%, Fire/Sky 20%, Air 10%, Illusion 75%, Disorder 75%, Skills: Medium Shield 70%, Broadsword 65%, Manage Household 55%, Dance 55%, Ride (Bison) 50%, Speak (Praxian) 45%, Spirit Combat 40%, Herd 40%, Climb 40%, Jump 36%, Worship (Maran Gor) 35%, Insight (Human) 35%, Homeland Lore (Local) 35%, 1H Axe 35% Spirit Magic: Bladesharp (2pts), Demoralize (2pts), Bludgeon (1pts) Rune Spells: Command (2pts) Attacks: Broadsword 65% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,