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Targ
Full Character
Stat Block
--- Targ --- Runes: Death Truth Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Cavalry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Targ is Amusing and Gloomy. He is a Common adventurer. (He/Him) Stats: Strength: 4 (20%) Constitution: 11 (55%) Size: 6 (30%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: -1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Loyalty (Red Emperor) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 40% Air 30% Earth 60% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 40% Dodge 30% Drive (Chariot) 5% Jump 55% Ride (Horse) 40% Swim 90% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 10% Sing 70% Speak (Heortling) 50% Speak (New Pelorian) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 40% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 30% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 45% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 65% Medium Shield 35% Small Shield 20% Spirit Magic: Shimmer (2pts) Fanaticism (1pts) Detect Undead (1pts) Rune Spells: Regrow Limb (2pts) Melee Attacks: Large Shield 65% 1D6-1D4 SR 8 16/16 HP Two-handed Mace 40% 1D8+2-1D4 SR 8 10/10 HP Ranged Attacks: Composite Bow 45% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Targ ** Runes: Death Truth Earth Homeland: Durulz (Ducks), Occupation: Light Cavalry, Initiate of Cult: Seven Mothers STR: 4, CON: 11, SIZ: 6, DEX: 15, INT: 14, POW: 11, CHA: 12, Derived Stats: Damage Bonus: -1D4, Hit Points: 10, Magic Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Loyalty (Red Emperor) 60%, Reputation 10%, Love (Family) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 30%, Earth 60%, Fire/Sky 40%, Death 75%, Truth 75%, Skills: Swim 90%, Sing 70%, Large Shield 65%, Battle 55%, Jump 55%, Speak (Heortling) 50%, Composite Bow 45%, Ride (Horse) 40%, 2H Mace 40%, Scan 40%, Climb 40%, Listen 40%, Spirit Combat 35%, Farm 35% Spirit Magic: Shimmer (2pts), Fanaticism (1pts), Detect Undead (1pts) Rune Spells: Regrow Limb (2pts) Attacks: Two-handed Mace 40% 1D8+2-1D4 SR 8 10/10 HP Large Shield 65% 1D6-1D4 SR 8 16/16 HP Composite Bow 45% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,