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Orlakt
Full Character
Stat Block
--- Orlakt --- Runes: Death Illusion Water Type: Player Character Homeland: Dark Trolls Occupation: Light Infantry Initiate of Cult: (Fonrit) Orjethulut Standard of Living: Free Income: 60 L Ransom: 500 L Description: Orlakt is Abrupt and Logical. He is a Common adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 9 (45%) Size: 19 (95%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 6 (30%) Derived Stats: Damage Bonus: +1D6 Hit Points: 11 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Hate (Mostali) 60% Loyalty (Temple) 60% Loyalty (Matriarch) 60% **Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 1 Elemental Runes: Air 20% Water 60% Darkness 10% Fire/Sky 40% Power Runes: Illusion 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 0% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 65% Intrigue 0% Orate 5% Sing 5% Speak (Darktongue) 45% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore ((Fonrit) Orjethulut) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Uz) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Troll) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Orjethulut) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 25% Listen 60% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 65% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 40% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 45% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 65% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 70% Medium Shield 25% Small Shield 25% Spirit Magic: Detect Undead (1pts) Heal (2pts) Coordination (2pts) Rune Spells: Morale (2pts) Melee Attacks: Large Shield 70% 1D6+1D6 SR 7 16/16 HP Great Hammer 65% 2D6+2+1D6 SR 5 5/5 HP Ranged Attacks: Sling 65% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Orlakt ** Runes: Death Illusion Water Homeland: Dark Trolls, Occupation: Light Infantry, Initiate of Cult: (Fonrit) Orjethulut STR: 17, CON: 9, SIZ: 19, DEX: 9, INT: 15, POW: 12, CHA: 6, Derived Stats: Damage Bonus: +1D6, Hit Points: 11, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Temple) 60%, Loyalty (Matriarch) 60%, Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 1 Runes: Darkness 10%, Fire/Sky 40%, Air 20%, Water 60%, Illusion 75%, Death 75%, Skills: Large Shield 70%, Intimidate 65%, Sling 65%, 2H Hammer 65%, Listen 60%, Battle 45%, Speak (Darktongue) 45%, Shortsword 45%, Scan 40%, Climb 40%, Broadsword 40%, Fist 35%, Cult Lore ((Fonrit) Orjethulut) 35%, Homeland Lore (Local) 35% Spirit Magic: Heal (2pts), Coordination (2pts), Detect Undead (1pts) Rune Spells: Morale (2pts) Attacks: Great Hammer 65% 2D6+2+1D6 SR 5 5/5 HP Large Shield 70% 1D6+1D6 SR 7 16/16 HP Sling 65% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,