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Yissin, daughter of Yisrella
Full Character
Stat Block
--- Yissin, daughter of Yisrella --- Runes: Movement Death Earth Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 18 (90%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Babeester Gor) 70% Hate 70% Devotion 70% Reputation 5% Love (Family) 60% Loyalty (Clan) 70% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 40% Moon 5% Earth 70% Water 5% Darkness 10% Fire/Sky 50% Power Runes: Stasis 25% Man 50% Movement 75% Death 75% Harmony 50% Illusion 50% Disorder 50% Fertility 25% Beast 50% Truth 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 70% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Earthtongue) 15% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 55% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Babeester Gor) 35% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Babeester Gor) 20% **Manipulation (+10%)** Conceal 35% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 70% **Stealth (+5%)** Hide 35% Move Quietly 15% **Melee (+10%)** 1H Axe 100% 1H Hammer 20% 1H Mace 25% 1H Spear 50% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 70% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (2pts) Detect Enemies (2pts) Rune Spells: Berserker (2pts) Axe Trance (1pts) Summon Earth Elemental (1pts) Slash (1pts) Shield (1pts) Melee Attacks: 1H Short Spear 50% 1D6+1+1D4 SR 7 10/10 HP Small Axe 100% 1D6+1+1D4 SR 9 6/6 HP 1H Battle Axe 100% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Axe 20% 1D6+1D2 SR 3 6/6 HP Rng 20 Thrown Rock 25% 1D4+1D2 SR 3 20/20 HP Rng 20 Composite Bow 70% 1D8+1 SR 3 7/7 HP Rng 100 Heavy Crossbow 35% 2D6+2 SR 3 10/10 HP Rng 120 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Yissin, daughter of Yisrella ** Runes: Movement Death Earth Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Babeester Gor STR: 16, CON: 15, SIZ: 13, DEX: 10, INT: 18, POW: 11, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate 70%, Devotion 70%, Reputation 5%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Babeester Gor) 70%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Earth 70%, Water 5%, Darkness 10%, Fire/Sky 50%, Air 40%, Moon 5%, Death 75%, Harmony 50%, Illusion 50%, Disorder 50%, Fertility 25%, Beast 50%, Truth 50%, Stasis 25%, Man 50%, Movement 75%, Skills: 1H Axe 100%, Composite Bow 70%, Intimidate 70%, Track 70%, Speak (Heortling) 55%, Animal Lore 55%, 1H Spear 50%, Scan 45%, Listen 45%, Medium Shield 40%, Climb 40%, Farm 40%, Homeland Lore (Local) 40%, Dagger 35% Spirit Magic: Detect Enemies (2pts), Heal (2pts) Rune Spells: Axe Trance (1pts), Summon Earth Elemental (1pts), Slash (1pts), Shield (1pts), Berserker (2pts) Attacks: Small Axe 100% 1D6+1+1D4 SR 9 6/6 HP 1H Battle Axe 100% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP 1H Short Spear 50% 1D6+1+1D4 SR 7 10/10 HP Thrown Axe 20% 1D6+1D2 SR 3 6/6 HP Rng 20 Thrown Rock 25% 1D4+1D2 SR 3 20/20 HP Rng 20 Composite Bow 70% 1D8+1 SR 3 7/7 HP Rng 100 Heavy Crossbow 35% 2D6+2 SR 3 10/10 HP Rng 120 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,