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Harsdottir
Full Character
Stat Block
--- Harsdottir --- Runes: Harmony Beast Air Type: Player Character Homeland: Old Tarsh Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Harsdottir is Touchy and Judgmental. She is a Heroic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 11 (55%) Intelligence: 18 (90%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 8% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 50% Power Runes: Beast 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 27% Drive (Chariot) 10% Jump 38% Ride (Horse) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Tarshite) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 45% Battle 20% Bureacracy 0% Celestial Lore 40% Cult Lore (Odayla) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 35% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 40% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 10% Understand Herd Beast 0% Worship (Odayla) 80% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 55% Search 35% Track 85% **Stealth (+10%)** Hide 30% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 30% 2H Mace 25% 2H Spear 30% Battle Axe 40% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 90% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Mobility (1pts) Protection (1pts) Detect Life (1pts) Spirit Screen (3pts) Rune Spells: Claws (2pts) Bear's Skin (3pts) Bear's Strength (2pts) Melee Attacks: Grapple 40% Special+1D4 SR 9 0/0 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 90% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Harsdottir ** Runes: Harmony Beast Air Homeland: Old Tarsh, Occupation: Hunter, Initiate of Cult: Odayla STR: 17, CON: 11, SIZ: 11, DEX: 11, INT: 18, POW: 11, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 8%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Air 80%, Earth 50%, Harmony 85%, Beast 85%, Skills: Javelin 90%, Track 85%, Worship (Odayla) 80%, Speak (Tarshite) 60%, Climb 55%, Scan 55%, Listen 55%, Medium Shield 45%, Animal Lore 45%, Peaceful Cut 40%, Homeland Lore (Local) 40%, Dagger 40%, Large Shield 40%, Battle Axe 40% Spirit Magic: Mobility (1pts), Protection (1pts), Detect Life (1pts), Spirit Screen (3pts) Rune Spells: Claws (2pts), Bear's Skin (3pts), Bear's Strength (2pts) Attacks: Grapple 40% Special+1D4 SR 9 0/0 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 90% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,