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Hendros
Full Character
Stat Block
--- Hendros --- Runes: Beast Disorder Air Type: Player Character Homeland: Old Tarsh Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Hendros is Charismatic and Upbeat. He is a Heroic adventurer. (He/Him) Stats: Strength: 19 (95%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 11 (55%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 8 (40%) Derived Stats: Damage Bonus: +1D6 Hit Points: 13 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 9% Love (Family) 70% Loyalty (Clan) 70% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 80% Earth 10% Darkness 40% Power Runes: Disorder 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 27% Drive (Chariot) 10% Jump 38% Ride (Horse) 15% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 25% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (Tarshite) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Odayla) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Odayla) 40% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 100% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 75% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Heal (8pts) Disruption (1pts) Spirit Screen (1pts) Rune Spells: Claws (2pts) Bear's Skin (3pts) Bear's Strength (2pts) Melee Attacks: Dagger 35% 1D4+2+1D6 SR 8 6/6 HP Medium Shield 50% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Arbalest 75% 3D6+1 SR 3 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Hendros ** Runes: Beast Disorder Air Homeland: Old Tarsh, Occupation: Hunter, Initiate of Cult: Odayla STR: 19, CON: 12, SIZ: 16, DEX: 11, INT: 16, POW: 15, CHA: 8, Derived Stats: Magic Points: 15, Damage Bonus: +1D6, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 9%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Shaker Temple) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Earth 10%, Darkness 40%, Fire/Sky 60%, Air 80%, Disorder 85%, Beast 85%, Skills: Track 100%, Arbalest 75%, Climb 70%, Animal Lore 50%, Scan 50%, Listen 50%, Spirit Combat 50%, Medium Shield 50%, Speak (Tarshite) 45%, Worship (Odayla) 40%, Jump 38%, Fist 35%, Crossbows 35%, Battle Axe 35% Spirit Magic: Heal (8pts), Disruption (1pts), Spirit Screen (1pts) Rune Spells: Claws (2pts), Bear's Skin (3pts), Bear's Strength (2pts) Attacks: Dagger 35% 1D4+2+1D6 SR 8 6/6 HP Medium Shield 50% 1D4+1D6 SR 7 12/12 HP Arbalest 75% 3D6+1 SR 3 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,