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Hendros Goody-Son
Full Character
Stat Block
--- Hendros Goody-Son --- Runes: Harmony Beast Air Type: Player Character Homeland: Old Tarsh Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Hendros Goody-Son is Scheming and Ornery. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Air 80% Moon 60% Earth 10% Fire/Sky 40% Power Runes: Beast 85% Harmony 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Odayla) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 30% Worship (Odayla) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 80% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 80% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 55% Medium Shield 45% Small Shield 20% Spirit Magic: Spirit Screen (8pts) Rune Spells: Claws (2pts) Bear's Skin (3pts) Bear's Strength (2pts) Melee Attacks: 1H Battle Axe 30% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Hendros Goody-Son ** Runes: Harmony Beast Air Homeland: Old Tarsh, Occupation: Hunter, Initiate of Cult: Odayla STR: 13, CON: 15, SIZ: 13, DEX: 10, INT: 15, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Shaker Temple) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 80%, Moon 60%, Earth 10%, Harmony 85%, Beast 85%, Skills: Track 80%, Javelin 80%, Large Shield 55%, Listen 50%, Spirit Combat 50%, Scan 50%, Speak (Tarshite) 50%, Animal Lore 50%, Medium Shield 45%, Climb 40%, Homeland Lore (Local) 35%, Peaceful Cut 35%, Cult Lore (Odayla) 35%, Grapple 30% Spirit Magic: Spirit Screen (8pts) Rune Spells: Bear's Skin (3pts), Bear's Strength (2pts), Claws (2pts) Attacks: 1H Battle Axe 30% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 45% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,