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Jarella
Full Character
Stat Block
--- Jarella --- Runes: Death Beast Air Type: Player Character Homeland: Old Tarsh Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Jarella is Positive and Successful. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 80% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% Reputation 9% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 50% Power Runes: Death 85% Beast 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 40% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 50% Speak (Heortling) 0% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 40% Bureacracy 0% Celestial Lore 10% Cult Lore (Odayla) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Odayla) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 80% **Stealth (-5%)** Hide 15% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 75% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Protection (1pts) Speedart (1pts) Strength (2pts) Disruption (1pts) Rune Spells: Bear's Skin (3pts) Bear's Strength (2pts) Claws (2pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Grapple 30% Special+1D4 SR 8 0/0 HP Ranged Attacks: Sling 75% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Jarella ** Runes: Death Beast Air Homeland: Old Tarsh, Occupation: Hunter, Initiate of Cult: Odayla STR: 15, CON: 14, SIZ: 17, DEX: 11, INT: 13, POW: 12, CHA: 10, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Shaker Temple) 60%, Reputation 9%, Love (Family) 80%, Loyalty (Clan) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Air 80%, Earth 50%, Death 85%, Beast 85%, Skills: Track 80%, Sling 75%, Listen 50%, Animal Lore 50%, Speak (Tarshite) 50%, Scan 50%, Sing 50%, Spirit Combat 45%, Medium Shield 45%, Battle 40%, Charm 40%, Peaceful Cut 35%, Homeland Lore (Local) 35%, Climb 35% Spirit Magic: Speedart (1pts), Strength (2pts), Disruption (1pts), Protection (1pts) Rune Spells: Claws (2pts), Bear's Skin (3pts), Bear's Strength (2pts) Attacks: Grapple 30% Special+1D4 SR 8 0/0 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Sling 75% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,