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Venalor Moon-Heavy-Wyr
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--- Venalor Moon-Heavy-Wyr --- Runes: Truth Beast Air Type: Player Character Homeland: Old Tarsh Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Venalor Moon-Heavy-Wyr is Wild and Romantic. They is a Heroic adventurer. (They/Them) Stats: Strength: 19 (95%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Reputation 12% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Earth 10% Darkness 40% Air 80% Power Runes: Truth 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 27% Drive (Chariot) 10% Jump 48% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Odayla) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Odayla) 35% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 55% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 40% Dagger 35% Fist 35% Grapple 60% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 30% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 80% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Mobility (1pts) Speedart (1pts) Disruption (1pts) Protection (1pts) Detect Life (1pts) Heal (1pts) Slow (1pts) Rune Spells: Claws (2pts) Bear's Skin (3pts) Bear's Strength (2pts) Melee Attacks: Dagger 35% 1D4+2+1D6 SR 9 6/6 HP Medium Shield 50% 1D4+1D6 SR 8 12/12 HP Ranged Attacks: Sling 80% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Venalor Moon-Heavy-Wyr ** Runes: Truth Beast Air Homeland: Old Tarsh, Occupation: Hunter, Initiate of Cult: Odayla STR: 19, CON: 11, SIZ: 14, DEX: 11, INT: 13, POW: 9, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 12, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 12%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Air 80%, Earth 10%, Darkness 40%, Beast 85%, Truth 85%, Skills: Sling 80%, Climb 70%, Grapple 60%, Speak (Tarshite) 55%, Track 55%, Medium Shield 50%, Listen 50%, Jump 48%, Scan 40%, Animal Lore 40%, Broadsword 40%, Cult Lore (Odayla) 40%, Peaceful Cut 35%, Dagger 35% Spirit Magic: Disruption (1pts), Protection (1pts), Detect Life (1pts), Heal (1pts), Slow (1pts), Mobility (1pts), Speedart (1pts) Rune Spells: Claws (2pts), Bear's Skin (3pts), Bear's Strength (2pts) Attacks: Dagger 35% 1D4+2+1D6 SR 9 6/6 HP Medium Shield 50% 1D4+1D6 SR 8 12/12 HP Sling 80% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,