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Senest Many-Moth-Skin
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--- Senest Many-Moth-Skin --- Runes: Air Beast Disorder Type: Player Character Homeland: Durulz (Ducks) Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Senest Many-Moth-Skin is Shifty and Happy. They is a Heroic adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 7 (35%) Dexterity: 14 (70%) Intelligence: 12 (60%) Power: 11 (55%) Charisma: 16 (80%) Derived Stats: Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 70% Loyalty (Tribe) 60% Reputation 9% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 90% Darkness 40% Power Runes: Beast 85% Disorder 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 0% Swim 110% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 55% **Knowledge (+0%)** Alchemy 0% Animal Lore 45% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Odayla) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 115% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Odayla) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 60% **Stealth (+10%)** Hide 30% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 80% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Speedart (1pts) Strength (2pts) Disruption (1pts) Spirit Screen (1pts) Rune Spells: Claws (2pts) Bear's Skin (3pts) Bear's Strength (2pts) Melee Attacks: Grapple 30% Special SR 8 0/0 HP Medium Shield 45% 1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 80% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Senest Many-Moth-Skin ** Runes: Air Beast Disorder Homeland: Durulz (Ducks), Occupation: Hunter, Initiate of Cult: Odayla STR: 12, CON: 11, SIZ: 7, DEX: 14, INT: 12, POW: 11, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Tribe) 60%, Reputation 9%, Love (Family) 70%, Loyalty (Clan) 70%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 60%, Air 90%, Disorder 85%, Beast 85%, Skills: Peaceful Cut 115%, Swim 110%, Javelin 80%, Track 60%, Jump 57%, Climb 55%, Speak (Heortling) 55%, Medium Shield 45%, Animal Lore 45%, Scan 35%, Sing 35%, Spirit Combat 35%, Boat 35%, Listen 35% Spirit Magic: Spirit Screen (1pts), Speedart (1pts), Strength (2pts), Disruption (1pts) Rune Spells: Claws (2pts), Bear's Skin (3pts), Bear's Strength (2pts) Attacks: Grapple 30% Special SR 8 0/0 HP Medium Shield 45% 1D4 SR 7 12/12 HP Thrown Javelin 80% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,