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Anansar
Full Character
Stat Block
--- Anansar --- Runes: Fire/Sky Man Type: Player Character Homeland: Grazelands Occupation: Priest Initiate of Cult: Yelm Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 19 (95%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 17 (85%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Fathered Horse Queeen) 70% Loyalty (Feathered Horse Queen) 60% Honor 80% Reputation 19% Love (Family) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 90% Air 40% Earth 20% Power Runes: Fertility 35% Stasis 50% Illusion 50% Movement 50% Truth 50% Harmony 50% Beast 15% Man 85% Death 10% Disorder 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Ride (Horse) 95% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 30% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 35% Sing 60% Speak (Heortling) 0% Speak (Firespeech) 45% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 40% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 55% Customs (Heortling) 0% Customs (Grazeland Pony Breeders) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 50% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Read/Write (Tradetalk) 30% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 70% Battle Axe 25% Broadsword 60% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 60% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 40% Small Shield 70% Spirit Magic: Heal (2pts) Vigor (2pts) Ignite (1pts) Befuddle (2pts) Firearrow (2pts) Rune Spells: Shield (1pts) Sunspear (3pts) Sureshot (1pts) Melee Attacks: Broadsword 60% 1D8+1+1D6 SR 6 12/12 HP Long Spear 70% 1D10+1+1D6 SR 4 10/10 HP Small Shield 70% 1D3+1D6 SR 7 8/8 HP Parrying Dagger 40% 1D4+2+1D6 SR 8 8/8 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Anansar ** Runes: Fire/Sky Man Homeland: Grazelands, Occupation: Priest, Initiate of Cult: Yelm STR: 19, CON: 10, SIZ: 15, DEX: 10, INT: 17, POW: 9, CHA: 13, Derived Stats: Hit Points: 11, Magic Points: 9, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 19%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Fathered Horse Queeen) 70%, Loyalty (Feathered Horse Queen) 60%, Honor 80%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Earth 20%, Fire/Sky 90%, Air 40%, Truth 50%, Harmony 50%, Beast 15%, Man 85%, Death 10%, Disorder 50%, Fertility 35%, Stasis 50%, Illusion 50%, Movement 50%, Skills: Ride (Horse) 95%, 2H Spear 70%, Small Shield 70%, Composite Bow 60%, Sing 60%, Broadsword 60%, Speak (Pure Horse Tongue) 60%, Cult Lore (Yelm) 55%, Herd 50%, Worship (Yelm) 50%, Spirit Combat 45%, Speak (Firespeech) 45%, Climb 45%, Homeland Lore (Local) 40% Spirit Magic: Heal (2pts), Vigor (2pts), Ignite (1pts), Befuddle (2pts), Firearrow (2pts) Rune Spells: Shield (1pts), Sunspear (3pts), Sureshot (1pts) Attacks: Broadsword 60% 1D8+1+1D6 SR 6 12/12 HP Long Spear 70% 1D10+1+1D6 SR 4 10/10 HP Small Shield 70% 1D3+1D6 SR 7 8/8 HP Parrying Dagger 40% 1D4+2+1D6 SR 8 8/8 HP Composite Bow 60% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,