The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Yanestra
Full Character
Stat Block
--- Yanestra --- Runes: Beast Disorder Air Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Yinkin Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Cat-witch and Thief Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 18 (90%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Hate (Lunar Empire) 90% Honor 60% Reputation 9% Loyalty (Gang) 60% Loyalty (Tribe) 60% Hate (Other Clan) 70% Loyalty (White Bull) 90% Devotion (White Bull) 60% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Air 70% Moon 30% Darkness 40% Power Runes: Beast 75% Truth 40% Stasis 40% Illusion 60% Movement 60% Fertility 40% Man 25% Spirit 10% Disorder 75% Death 60% Harmony 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 70% Dodge 46% Drive (Chariot) 15% Jump 64% Ride (Horse) 15% Ride (Zebra) 20% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 55% Fast Talk 55% Intimidate 25% Intrigue 15% Orate 25% Sing 30% Speak (Heortling) 0% Speak (Beastspeech) 40% Speak (Heortling) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 25% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Elder Races) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 25% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 35% Play Instrument 25% Sleight 70% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 35% Search 35% Track 55% **Stealth (+15%)** Hide 60% Move Quietly 80% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 65% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 60% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Spirit Magic: Mobility (1pts) Detect Enemies (1pts) Heal (4pts) Slow (1pts) Glamour (2pts) Rune Spells: Catseye (1pts) Charisma (1pts) Identify Secret (1pts) Melee Attacks: Fist 45% 1D3+1D4 SR 6 0/0 HP Rapier 65% 1D6+1+1D4 SR 5 8/8 HP Grapple 45% Special+1D4 SR 6 0/0 HP Medium Shield 50% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Sling 60% 1D8 SR 1 80/80 HP Rng 80 Thrown Rock 35% 1D4+1D2 SR 1 20/20 HP Rng 20 Thrown Dagger 30% 1D4+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 1 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Yanestra ** Runes: Beast Disorder Air Homeland: Sartar, Occupation: Thief, Initiate of Cult: Yinkin STR: 14, CON: 14, SIZ: 15, DEX: 18, INT: 17, POW: 14, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 9%, Loyalty (Gang) 60%, Loyalty (Tribe) 60%, Hate (Other Clan) 70%, Loyalty (White Bull) 90%, Devotion (White Bull) 60%, Love (Family) 70%, Loyalty (Clan) 60%, Hate (Lunar Empire) 90%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Air 70%, Moon 30%, Darkness 40%, Stasis 40%, Beast 75%, Truth 40%, Illusion 60%, Spirit 10%, Disorder 75%, Movement 60%, Fertility 40%, Man 25%, Death 60%, Harmony 25%, Skills: Move Quietly 80%, Climb 70%, Sleight 70%, Rapier 65%, Jump 64%, Sling 60%, Hide 60%, Speak (Heortling) 60%, Disguise 55%, Fast Talk 55%, Track 55%, Spirit Combat 50%, Medium Shield 50%, Dodge 46% Spirit Magic: Heal (4pts), Slow (1pts), Glamour (2pts), Mobility (1pts), Detect Enemies (1pts) Rune Spells: Catseye (1pts), Charisma (1pts), Identify Secret (1pts) Attacks: Fist 45% 1D3+1D4 SR 6 0/0 HP Rapier 65% 1D6+1+1D4 SR 5 8/8 HP Grapple 45% Special+1D4 SR 6 0/0 HP Medium Shield 50% 1D4+1D4 SR 5 12/12 HP Sling 60% 1D8 SR 1 80/80 HP Rng 80 Thrown Rock 35% 1D4+1D2 SR 1 20/20 HP Rng 20 Thrown Dagger 30% 1D4+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 1 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,