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Yanestra
Full Character
Stat Block
--- Yanestra --- Runes: Beast Disorder Air Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Yinkin Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Cat-witch of Yinkin Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 11 (55%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 19 (95%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Hate (Other Clan) 60% Hate (Lunar Empire) 70% Loyalty (White Bull) 70% Reputation 5% Love (Family) 80% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 70% Earth 20% Power Runes: Man 10% Spirit 20% Stasis 40% Movement 60% Illusion 55% Fertility 50% Harmony 25% Beast 90% Death 50% Truth 45% Disorder 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 69% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Zebra) 20% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 25% Disguise 25% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Beastspeech) 45% Speak (Heortling) 60% Speak (Spiritspeech) 30% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 25% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 55% Search 30% Track 45% **Stealth (+15%)** Hide 50% Move Quietly 50% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (3pts) Glamour (2pts) Mobility (1pts) Disruption (1pts) Rune Spells: Catseye (1pts) Charisma (1pts) Identify Secret (1pts) Melee Attacks: Fist 40% 1D3 SR 7 0/0 HP Broadsword 40% 1D8+1 SR 5 12/12 HP Medium Shield 45% 1D4 SR 6 12/12 HP Ranged Attacks: Sling 30% 1D8 SR 1 80/80 HP Rng 80 Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 1 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: History: 20 Lunars Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Yanestra ** Runes: Beast Disorder Air Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Yinkin STR: 11, CON: 14, SIZ: 11, DEX: 17, INT: 15, POW: 11, CHA: 19, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Hate (Other Clan) 60%, Hate (Lunar Empire) 70%, Loyalty (White Bull) 70%, Reputation 5%, Love (Family) 80%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Air 70%, Earth 20%, Darkness 40%, Beast 90%, Death 50%, Truth 45%, Disorder 75%, Man 10%, Spirit 20%, Stasis 40%, Movement 60%, Illusion 55%, Fertility 50%, Harmony 25%, Skills: Spirit Combat 80%, Dodge 69%, Jump 61%, Climb 60%, Speak (Heortling) 60%, Scan 55%, Move Quietly 50%, Hide 50%, Medium Shield 45%, Speak (Beastspeech) 45%, Track 45%, Large Shield 40%, Broadsword 40%, Fist 40% Spirit Magic: Mobility (1pts), Disruption (1pts), Heal (3pts), Glamour (2pts) Rune Spells: Catseye (1pts), Charisma (1pts), Identify Secret (1pts) Attacks: Fist 40% 1D3 SR 7 0/0 HP Broadsword 40% 1D8+1 SR 5 12/12 HP Medium Shield 45% 1D4 SR 6 12/12 HP Sling 30% 1D8 SR 1 80/80 HP Rng 80 Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 5/5 HP (16-18) - L Arm Armor: 1 4/4 HP (13-15) - R Arm Armor: 1 4/4 HP (12) - Chest Armor: 1 6/6 HP (9-11) - Abdomen Armor: 1 5/5 HP (5-8) - L Leg Armor: 1 5/5 HP (1-4) - R Leg Armor: 1 5/5 HP Equipment: History: 20 Lunars, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,