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Heavy sable rider
Full Character
Stat Block
--- Heavy sable rider --- Runes: Man Death Moon Type: Player Character Homeland: Prax: Sable Riders Occupation: Heavy Cavalry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 18 (90%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 10% Hate (Chaos) 70% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Earth 20% Fire/Sky 40% Moon 70% Power Runes: Beast 25% Illusion 50% Disorder 50% Truth 50% Fertility 25% Stasis 50% Harmony 50% Movement 50% Man 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Ride (Sable Antelope) 45% Ride (Sable) 70% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 45% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 75% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 40% Customs (Heortling) 0% Customs (Sable Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Read/Write (New Pelorian) 25% Shiphandling 0% Survival 45% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 45% 1H Spear 60% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 60% Lance 75% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 25% Spirit Magic: Bladesharp (3pts) Demoralize (0pts) Rune Spells: Madness (2pts) Mindblast (2pts) Melee Attacks: Kopis 60% 1D8+1+1D4 SR 7 12/12 HP Lance 75% 1D10+1+1D4 SR 5 10/10 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 65% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Heavy sable rider ** Runes: Man Death Moon Homeland: Prax: Sable Riders, Occupation: Heavy Cavalry, Initiate of Cult: Seven Mothers STR: 14, CON: 12, SIZ: 12, DEX: 10, INT: 15, POW: 18, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Hate (Chaos) 70%, Love (Family) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Moon 70%, Earth 20%, Disorder 50%, Truth 50%, Fertility 25%, Stasis 50%, Harmony 50%, Movement 50%, Man 75%, Death 75%, Beast 25%, Illusion 50%, Skills: Battle 75%, Lance 75%, Ride (Sable) 70%, Javelin 65%, 1H Spear 60%, Kopis 60%, Speak (Praxian) 55%, Spirit Combat 50%, Scan 45%, Herd 45%, Survival 45%, Speak (New Pelorian) 45%, Listen 45%, Climb 45% Spirit Magic: Bladesharp (3pts), Demoralize (0pts) Rune Spells: Madness (2pts), Mindblast (2pts) Attacks: Kopis 60% 1D8+1+1D4 SR 7 12/12 HP Lance 75% 1D10+1+1D4 SR 5 10/10 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 65% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,