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Yet again
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--- Yet again --- Runes: Man Fertility Air Type: Player Character Homeland: Prax - Zebra Riders Occupation: Assistant Shaman Initiate of Cult: Waha Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 14 (70%) Constitution: 19 (95%) Size: 12 (60%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 0 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Khan) 60% Devotion (Waha) 60% Loyalty (Shaman) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 70% Earth 40% Power Runes: Fertility 75% Death 25% Truth 50% Harmony 50% Illusion 50% Movement 50% Man 75% Stasis 50% Disorder 50% Beast 25% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Zebra) 40% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 40% Sing 65% Speak (Spiritspeech) 25% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Waha) 20% Customs (Zebra Tribe) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 40% Homeland Lore (Local) 35% Lore (Animal) 30% Lore (Plant) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 49% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 55% Prepare Corpse 15% Spirit Combat 90% Spirit Dance 40% Spirit Lore 50% Spirit Travel 50% Worship (Waha) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 20% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 35% Small Shield 20% Rune Spells: Shield (1pts) Discorporation (1pts) Summon Earth Elemental (1pts) Melee Attacks: Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Yet again ** Runes: Man Fertility Air Homeland: Prax - Zebra Riders, Occupation: Assistant Shaman, Initiate of Cult: Waha STR: 14, CON: 19, SIZ: 12, DEX: 11, INT: 13, POW: 16, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 19, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Khan) 60%, Devotion (Waha) 60%, Loyalty (Shaman) 60%, Reputation 5%, Cults: Waha - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 70%, Fertility 75%, Truth 50%, Harmony 50%, Illusion 50%, Movement 50%, Death 25%, Stasis 50%, Disorder 50%, Man 75%, Beast 25%, Skills: Spirit Combat 90%, Sing 65%, Meditate 55%, Spirit Lore 50%, Spirit Travel 50%, Peaceful Cut 49%, Orate 40%, Herd 40%, Climb 40%, Spirit Dance 40%, Ride (Zebra) 40%, Insight (Species) 35%, Homeland Lore (Local) 35%, Lore (Plant) 35% Rune Spells: Shield (1pts), Discorporation (1pts), Summon Earth Elemental (1pts) Attacks: Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,