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harrald
Full Character
Stat Block
--- harrald --- Runes: Fire/Sky Truth Air Type: Player Character Homeland: Prax - Agimori Occupation: Warrior Noble Initiate of Cult: Yelmalio Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Stats: Strength: 24 (120%) Constitution: 20 (100%) Size: 18 (90%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 19 (95%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +2D6 Hit Points: 22 Healing Rate: 0 Magic Points: 16 Movement: Ground: 10 Passions & Reputations: Honor 60% Reputation 15% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Water 20% Fire/Sky 93% Air 61% Power Runes: Movement 50% Stasis 50% Disorder 50% Man 50% Truth 92% Harmony 50% Illusion 8% Fertility 35% Beast 50% Death 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 72% Drive (Chariot) 15% Jump 68% Ride (Horse) 30% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 40% Dance 45% Disguise 15% Fast Talk 15% Intimidate 40% Intrigue 25% Orate 40% Sing 30% Speak (Heortling) 0% Speak (Flamespeech) 30% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 50% Bureacracy 15% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 20% Customs (Heortling) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 55% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 30% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 20% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 60% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 40% Listen 50% Scan 65% Search 55% Track 55% **Stealth (+0%)** Hide 40% Move Quietly 40% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 82% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 95% Battle Axe 30% Broadsword 38% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 50% Quarterstaff 35% Rapier 35% Shortsword 40% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 70% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 90% Medium Shield 35% Small Shield 35% Spirit Magic: Heal (2pts) Lantern (0pts) Speedart (2pts) Disruption (1pts) Coordination (2pts) Rune Spells: Sunbright (2pts) Catseye (1pts) Melee Attacks: Long Spear 95% 1D10+1+2D6 SR 2 10/10 HP Large Shield 90% 1D6+2D6 SR 5 16/16 HP 1H Short Spear 82% 1D6+1+2D6 SR 4 10/10 HP Broadsword 38% 1D8+1+2D6 SR 4 12/12 HP Ranged Attacks: Thrown Javelin 70% 1D10+2D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP
** harrald ** Runes: Fire/Sky Truth Air Homeland: Prax - Agimori, Occupation: Warrior Noble, Initiate of Cult: Yelmalio STR: 24, CON: 20, SIZ: 18, DEX: 16, INT: 16, POW: 16, CHA: 19, Derived Stats: Damage Bonus: +2D6, Hit Points: 22, Magic Points: 16, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 Passions: Honor 60%, Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 93%, Air 61%, Water 20%, Beast 50%, Death 25%, Illusion 8%, Fertility 35%, Stasis 50%, Disorder 50%, Movement 50%, Man 50%, Truth 92%, Harmony 50%, Skills: 2H Spear 95%, Large Shield 90%, 1H Spear 82%, Dodge 72%, Javelin 70%, Jump 68%, Scan 65%, Worship (Yelmalio) 60%, Search 55%, Track 55%, Spirit Combat 55%, Homeland Lore (Local) 55%, Listen 50%, Battle 50% Spirit Magic: Heal (2pts), Lantern (0pts), Speedart (2pts), Disruption (1pts), Coordination (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Broadsword 38% 1D8+1+2D6 SR 4 12/12 HP Long Spear 95% 1D10+1+2D6 SR 2 10/10 HP Large Shield 90% 1D6+2D6 SR 5 16/16 HP 1H Short Spear 82% 1D6+1+2D6 SR 4 10/10 HP Thrown Javelin 70% 1D10+2D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP