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Drukzl
Full Character
Stat Block
--- Drukzl --- Runes: Air Death Truth Type: Player Character Homeland: Durulz (Ducks) Occupation: Bountyhunter Initiate of Cult: Humakt Standard of Living: Free Income: 70 L Ransom: 300 L Description: Stats: Strength: 17 (85%) Constitution: 15 (75%) Size: 5 (25%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 9 (45%) Charisma: 12 (60%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 90% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Lunar Empire) 60% Honor 70% Loyalty 80% Devotion 60% Reputation 10% **Cults: Humakt - Initiate - Rune Points: 5 Elemental Runes: Earth 20% Darkness 10% Fire/Sky 50% Air 90% Power Runes: Disorder 50% Truth 75% Fertility 15% Death 85% Stasis 50% Harmony 50% Movement 50% Man 50% Beast 50% Illusion 25% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 25% Swim 90% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 55% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Heortling) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 30% Customs (Heortling) 15% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Homeland) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 10% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 35% Listen 40% Scan 65% Search 65% Track 40% **Stealth (+15%)** Hide 35% Move Quietly 25% **Melee (+15%)** 1H Axe 75% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 50% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 45% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 90% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 95% Small Shield 30% Spirit Magic: Strength (0pts) Bladesharp (1pts) Rune Spells: Shield (1pts) Bind Ghost (1pts) True Weapon (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Small Axe 75% 1D6+1 SR 9 6/6 HP Medium Shield 95% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 90% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 1 Lunars Linothorax (3 pts) Cuirboilli graves and vambraces (3 pts) Open helm (4 pts) 1d3 distinctive scars Appropiate weapons sleeping roll Booty 2d100 Normal clothing
** Drukzl ** Runes: Air Death Truth Homeland: Durulz (Ducks), Occupation: Bountyhunter, Initiate of Cult: Humakt STR: 17, CON: 15, SIZ: 5, DEX: 13, INT: 16, POW: 9, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 9, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Hate (Lunar Empire) 60%, Honor 70%, Loyalty 80%, Devotion 60%, Reputation 10%, Love (Family) 90%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 5 Runes: Darkness 10%, Fire/Sky 50%, Air 90%, Earth 20%, Beast 50%, Harmony 50%, Movement 50%, Man 50%, Illusion 25%, Truth 75%, Disorder 50%, Stasis 50%, Fertility 15%, Death 85%, Skills: Medium Shield 95%, Swim 90%, Crossbows 90%, 1H Axe 75%, Scan 65%, Search 65%, Intimidate 55%, Broadsword 50%, Speak (Heortling) 50%, Climb 50%, Jump 49%, Kopis 45%, Dagger 40%, Grapple 40% Spirit Magic: Strength (0pts), Bladesharp (1pts) Rune Spells: Shield (1pts), Bind Ghost (1pts), True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Small Axe 75% 1D6+1 SR 9 6/6 HP Medium Shield 95% 1D4 SR 8 12/12 HP Light Crossbow 90% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 1 Lunars, Linothorax (3 pts), Cuirboilli graves and vambraces (3 pts) , Open helm (4 pts), 1d3 distinctive scars, Appropiate weapons, sleeping roll, Booty 2d100, Normal clothing,