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bahagot
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Stat Block
--- bahagot --- Runes: Air Beast Death Type: Player Character Homeland: Old Tarsh Occupation: Assistant Shaman Initiate of Cult: Storm Bull Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 17 (85%) Constitution: 16 (80%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 17 (85%) Derived Stats: Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Movement: Ground: 8 Passions & Reputations: Hate (Lunars) 60% Love (Family) 60% Loyalty (Clan) 60% Devotion (White Bull) 60% Loyalty (Shaker Temple) 60% Reputation 26% Hate (Chaos) 60% Loyalty (Shaman) 60% Devotion (Storm Bull) 70% Loyalty (Bison Riders) 60% **Cults: Storm Bull - Initiate - Rune Points: 6 Elemental Runes: Air 75% Earth 50% Water 20% Power Runes: Death 75% Truth 50% Stasis 50% Illusion 50% Movement 50% Man 25% Fertility 25% Spirit 35% Beast 75% Harmony 50% Disorder 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 47% Drive (Chariot) 20% Jump 63% Ride (Horse) 20% Ride (Horse) 25% Swim 30% **Communication (+20%)** Act 25% Art 25% Bargain 25% Charm 35% Dance 45% Disguise 25% Fast Talk 25% Intimidate 45% Intrigue 25% Orate 30% Sing 50% Speak (Heortling) 0% Speak (Spiritspeech) 40% Speak (Tarshite) 70% Speak (Tradetalk) 55% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 30% Customs (Heortling) 0% Customs (Tarshite) 40% Elder Race Lore (Elves) 20% Evaluate 35% Farm 40% First Aid 40% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (Animal) 30% Lore (Plant) 35% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 20% Treat Poison 20% **Magic (+15%)** Meditate 70% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 50% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 50% Spirit Lore 60% Spirit Travel 35% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 35% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 50% Broadsword 90% Dagger 50% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 50% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 55% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 75% Medium Shield 55% Small Shield 40% Spirit Magic: Protection (3pts) Spirit Screen (2pts) Heal (4pts) Disruption (0pts) Rune Spells: Dismiss Air Elemental (1pts) Berserker (2pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Lance 50% 1D10+1+1D4 SR 2 10/10 HP Broadsword 90% 1D8+1+1D4 SR 4 12/12 HP Large Shield 75% 1D6+1D4 SR 5 16/16 HP 1H Battle Axe 50% 1D8+2+1D4 SR 5 8/8 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: History: 657 Lunars Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** bahagot ** Runes: Air Beast Death Homeland: Old Tarsh, Occupation: Assistant Shaman, Initiate of Cult: Storm Bull STR: 17, CON: 16, SIZ: 15, DEX: 16, INT: 17, POW: 17, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Hate (Lunars) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Devotion (White Bull) 60%, Loyalty (Shaker Temple) 60%, Reputation 26%, Hate (Chaos) 60%, Loyalty (Shaman) 60%, Devotion (Storm Bull) 70%, Loyalty (Bison Riders) 60%, Cults: Storm Bull - Initiate - Rune Points: 6 Runes: Air 75%, Earth 50%, Water 20%, Beast 75%, Harmony 50%, Disorder 50%, Truth 50%, Stasis 50%, Illusion 50%, Movement 50%, Man 25%, Death 75%, Fertility 25%, Spirit 35%, Skills: Broadsword 90%, Spirit Combat 80%, Large Shield 75%, Meditate 70%, Speak (Tarshite) 70%, Jump 63%, Spirit Lore 60%, Composite Bow 55%, Climb 55%, Speak (Tradetalk) 55%, Medium Shield 55%, Sense Chaos 50%, Fist 50%, Dagger 50% Spirit Magic: Spirit Screen (2pts), Heal (4pts), Disruption (0pts), Protection (3pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Berserker (2pts), Impede Chaos (1pts) Attacks: Lance 50% 1D10+1+1D4 SR 2 10/10 HP Broadsword 90% 1D8+1+1D4 SR 4 12/12 HP Large Shield 75% 1D6+1D4 SR 5 16/16 HP 1H Battle Axe 50% 1D8+2+1D4 SR 5 8/8 HP Composite Bow 55% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: History: 657 Lunars, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,