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Seniria
Full Character
Stat Block
--- Seniria --- Runes: Beast Truth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Chariot Driver Initiate of Cult: Lhankor Mhy Standard of Living: Free Income: 60 L Ransom: 500 L Description: Seniria is Receptive and Artistic. She is a Common adventurer. (She/Her) Stats: Strength: 6 (30%) Constitution: 9 (45%) Size: 16 (80%) Dexterity: 7 (35%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 8 (40%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Lhankor Mhy - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 60% Air 10% Moon 40% Power Runes: Truth 75% Beast 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 9% Drive (Chariot) 50% Jump 16% Ride (Horse) 0% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 25% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 45% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 30% Bureacracy 0% Celestial Lore 5% Cult Lore (Lankhor Mhy) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 40% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 15% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Lankhor Mhy) 35% Worship (Orlanth) 0% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 50% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 15% Broadsword 20% Dagger 50% Fist 20% Grapple 20% Greatsword 0% Kick 20% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 25% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 30% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 20% Medium Shield 25% Small Shield 10% Spirit Magic: Detect Trap (1pts) Detect Spirit (1pts) Detect Enemies (1pts) Detect (Substance) (1pts) Rune Spells: Truespeak (2pts) Melee Attacks: Dagger 50% 1D4+2 SR 9 6/6 HP Medium Shield 25% 1D4 SR 8 12/12 HP Ranged Attacks: Sling 30% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Seniria ** Runes: Beast Truth Fire/Sky Homeland: Sartar, Occupation: Chariot Driver, Initiate of Cult: Lhankor Mhy STR: 6, CON: 9, SIZ: 16, DEX: 7, INT: 12, POW: 9, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Lhankor Mhy - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 60%, Air 10%, Moon 40%, Truth 75%, Beast 75%, Skills: Drive (Chariot) 50%, Dagger 50%, Scan 50%, Spirit Combat 45%, Speak (Heortling) 45%, Farm 40%, Worship (Lankhor Mhy) 35%, Climb 35%, Battle 30%, Homeland Lore (Local) 30%, Sling 30%, Customs (Heortling) 25%, Whip 25%, Medium Shield 25% Spirit Magic: Detect Trap (1pts), Detect Spirit (1pts), Detect Enemies (1pts), Detect (Substance) (1pts) Rune Spells: Truespeak (2pts) Attacks: Dagger 50% 1D4+2 SR 9 6/6 HP Medium Shield 25% 1D4 SR 8 12/12 HP Sling 30% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,