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Venar the Uprighty
Full Character
Stat Block
--- Venar the Uprighty --- Runes: Death Illusion Air Type: Player Character Homeland: Old Tarsh Occupation: Celestial Navigator Rune Lord of Cult: Foundchild Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Venar the Uprighty is Unbiased and Narcissistic. He is a Epic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Reputation 21% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Foundchild - Rune Lord - Rune Points: 8 Elemental Runes: Air 90% Moon 70% Earth 10% Darkness 60% Power Runes: Death 95% Illusion 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 43% Drive (Chariot) 10% Jump 47% Ride (Horse) 40% Swim 20% **Communication (+10%)** Act 15% Art 95% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 65% Speak (Heortling) 0% Speak (Tarshite) 60% Speak (Tradetalk) 60% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Foundchild) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 55% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 90% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 65% Broadsword 45% Dagger 40% Fist 65% Grapple 65% Greatsword 20% Kick 30% Kopis 25% Lance 60% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 30% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 60% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 85% Small Shield 30% Spirit Magic: Slow (1pts) Mobility (1pts) Speedart (1pts) Disruption (1pts) Multimissile (1pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP
** Venar the Uprighty ** Runes: Death Illusion Air Homeland: Old Tarsh, Occupation: Celestial Navigator, Rune Lord of Cult: Foundchild STR: 16, CON: 13, SIZ: 12, DEX: 14, INT: 17, POW: 15, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 21%, Love (Family) 60%, Cults: Foundchild - Rune Lord - Rune Points: 8 Runes: Air 90%, Moon 70%, Earth 10%, Darkness 60%, Illusion 95%, Death 95%, Skills: Art 95%, Track 90%, Climb 85%, Medium Shield 85%, Grapple 65%, Battle Axe 65%, Spirit Combat 65%, Fist 65%, Crossbows 65%, Sing 65%, Self Bow 60%, Speak (Tradetalk) 60%, Speak (Tarshite) 60%, Lance 60% Spirit Magic: Speedart (1pts), Disruption (1pts), Multimissile (1pts), Slow (1pts), Mobility (1pts) Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Light Crossbow 65% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP