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Kord-Water
Full Character
Stat Block
--- Kord-Water --- Runes: Movement Man Darkness Type: Player Character Homeland: (Fonrit) Kaddam Occupation: Troll Overseer Initiate of Cult: Kyger Litor Standard of Living: Destitute Income: 100 L Ransom: 250 L Description: Kord-Water is Devoted and Warm Hearted. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 8 (40%) Size: 14 (70%) Dexterity: 6 (30%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 9 Movement: Ground: 8 Passions & Reputations: Loyalty (City-State) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% Hate (Mostali) 60% Loyalty (Master) 60% **Cults: Kyger Litor - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Darkness 60% Fire/Sky 40% Air 10% Power Runes: Movement 75% Man 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 7% Drive (Chariot) 0% Jump 13% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 15% Bargain 10% Charm 15% Dance 20% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 35% Speak (Darktongue) 15% Speak (Fonrit) 50% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Kyger Litor) 20% Cult Lore (Orlanth) 0% Customs (Fonrit) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 40% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Kyger Litor) 65% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Darksense Scan 30% Darksense Search 15% Insight (Species) 25% Insight (Trollkin) 55% Listen 65% Scan 30% Search 30% Track 35% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 20% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 20% Dagger 45% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 25% Pole Lasso 5% Rock 15% Self Bow 20% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 30% Small Shield 15% Spirit Magic: Darkwall (2pts) Dullblade (1pts) Disruption (1pts) Spirit Screen (1pts) Rune Spells: Summon Cult Spirit (1pts) Melee Attacks: Dagger 45% 1D4+2 SR 10 6/6 HP Medium Shield 30% 1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Heavy Mace Large Shield or Maul Cuirboilli greaves, vambraces and hauberk (3pts) Trollkin slave INT x 100 bolgs
** Kord-Water ** Runes: Movement Man Darkness Homeland: (Fonrit) Kaddam, Occupation: Troll Overseer, Initiate of Cult: Kyger Litor STR: 10, CON: 8, SIZ: 14, DEX: 6, INT: 13, POW: 11, CHA: 11, Derived Stats: Hit Points: 9, Magic Points: 11, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Master) 60%, Loyalty (City-State) 60%, Cults: Kyger Litor - Initiate - Rune Points: 1 Runes: Air 10%, Earth 20%, Darkness 60%, Fire/Sky 40%, Man 75%, Movement 75%, Skills: Spirit Combat 65%, Worship (Kyger Litor) 65%, Listen 65%, Insight (Trollkin) 55%, Speak (Fonrit) 50%, Climb 45%, Dagger 45%, Manage Household 40%, Track 35%, Homeland Lore (Local) 35%, Sing 35%, Medium Shield 30%, Darksense Scan 30%, Scan 30% Spirit Magic: Dullblade (1pts), Disruption (1pts), Spirit Screen (1pts), Darkwall (2pts) Rune Spells: Summon Cult Spirit (1pts) Attacks: Dagger 45% 1D4+2 SR 10 6/6 HP Medium Shield 30% 1D4 SR 9 12/12 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Heavy Mace, Large Shield or Maul, Cuirboilli greaves, vambraces and hauberk (3pts), Trollkin slave, INT x 100 bolgs,