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Bobbithon
Full Character
Stat Block
--- Bobbithon --- Runes: Man Fire/Sky Air Type: Player Character Homeland: Prax: Sable Riders Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Genero warrior Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 18 (90%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 60% Fear (Dragons) 60% Loyalty (City) 60% Loyalty (Unit) 60% Devotion (Tribe) 60% Honor 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 60% Moon 10% Earth 40% Power Runes: Fertility 45% Truth 50% Movement 55% Illusion 50% Man 75% Beast 25% Stasis 45% Disorder 50% Death 25% Harmony 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 46% Drive (Chariot) 15% Jump 64% Ride (Horse) 15% Ride 35% Ride (Sable Antelope) 105% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 45% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 20% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 35% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 20% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 45% **Melee (+15%)** 1H Axe 40% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 45% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 120% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 110% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 90% Small Shield 30% Spirit Magic: Demoralize (0pts) Protection (0pts) Heal (0pts) Strength (2pts) Bladesharp (0pts) Rune Spells: Oath (2pts) Morale (2pts) Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: Lance 120% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 110% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Bobbithon ** Runes: Man Fire/Sky Air Homeland: Prax: Sable Riders, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 11, CON: 15, SIZ: 14, DEX: 18, INT: 16, POW: 11, CHA: 9, Derived Stats: Hit Points: 16, Magic Points: 11, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Chaos) 60%, Fear (Dragons) 60%, Loyalty (City) 60%, Loyalty (Unit) 60%, Devotion (Tribe) 60%, Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 60%, Moon 10%, Earth 40%, Fire/Sky 60%, Truth 50%, Movement 55%, Fertility 45%, Man 75%, Beast 25%, Illusion 50%, Stasis 45%, Death 25%, Harmony 50%, Disorder 50%, Skills: Lance 120%, Composite Bow 110%, Ride (Sable Antelope) 105%, Medium Shield 90%, Jump 64%, Battle 55%, Climb 50%, Listen 50%, Speak (Praxian) 50%, Dodge 46%, Intimidate 45%, Broadsword 45%, Move Quietly 45%, Scan 40% Spirit Magic: Heal (0pts), Strength (2pts), Bladesharp (0pts), Demoralize (0pts), Protection (0pts) Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts), Oath (2pts), Morale (2pts) Attacks: Lance 120% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Composite Bow 110% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,