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Ariene
Full Character
Stat Block
--- Ariene --- Runes: Air Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Orlanth Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 18 (90%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Ground: 8 Passions & Reputations: Loyalty (Shaman) 70% Devotion (Orlanth) 70% Reputation 5% Hate (Chaos) 60% Love (Family) 70% Loyalty (Clan) 80% Loyalty (Tribe) 70% Loyalty (Family) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 30% Air 100% Earth 50% Power Runes: Stasis 25% Death 50% Truth 25% Harmony 50% Movement 25% Man 50% Illusion 25% Fertility 50% Beast 50% Disorder 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Ride (Zebra) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 60% Sing 50% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Spiritspeech) 40% Speak (Stormspeech) 40% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 60% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 45% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 20% Spirit Lore 55% Spirit Travel 30% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 60% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (0pts) Bladesharp (0pts) Detect Enemies (0pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Wind Warp (1pts) Melee Attacks: Medium Shield 40% 1D4 SR 6 12/12 HP Dagger 35% 1D4+2 SR 7 6/6 HP Broadsword 60% 1D8+1 SR 5 12/12 HP 1H Battle Axe 20% 1D8+2 SR 6 8/8 HP Ranged Attacks: Sling 25% 1D8 SR 1 80/80 HP Rng 80 Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Thrown Javelin 30% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Ariene ** Runes: Air Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Orlanth STR: 11, CON: 12, SIZ: 12, DEX: 16, INT: 15, POW: 16, CHA: 18, Derived Stats: Hit Points: 12, Magic Points: 16, Damage Bonus: 0, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 70%, Loyalty (Clan) 80%, Loyalty (Tribe) 70%, Loyalty (Family) 60%, Loyalty (Shaman) 70%, Devotion (Orlanth) 70%, Reputation 5%, Hate (Chaos) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 100%, Earth 50%, Fire/Sky 30%, Fertility 50%, Beast 50%, Disorder 50%, Illusion 25%, Death 50%, Stasis 25%, Truth 25%, Harmony 50%, Movement 25%, Man 50%, Skills: Spirit Combat 85%, Broadsword 60%, Speak (Heortling) 60%, Cult Lore (Orlanth) 60%, Orate 60%, Spirit Lore 55%, Jump 53%, Sing 50%, Worship (Orlanth) 50%, Climb 45%, Meditate 45%, Speak (Stormspeech) 40%, Speak (Spiritspeech) 40%, Medium Shield 40% Spirit Magic: Heal (0pts), Bladesharp (0pts), Detect Enemies (0pts) Rune Spells: Wind Warp (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: 1H Battle Axe 20% 1D8+2 SR 6 8/8 HP Medium Shield 40% 1D4 SR 6 12/12 HP Dagger 35% 1D4+2 SR 7 6/6 HP Broadsword 60% 1D8+1 SR 5 12/12 HP Sling 25% 1D8 SR 1 80/80 HP Rng 80 Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Thrown Javelin 30% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,