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Bone Desert Daughter
Full Character
Stat Block
--- Bone Desert Daughter --- Runes: Man Fertility Earth Type: Player Character Homeland: Prax: Impala Rider Occupation: Assistant Shaman Initiate of Cult: Daka Fal Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Adoptive Maternal Grandfather Priest- Died at grizzly peaks. +5 orate +2 reputation Adoptive Mother Shaman- Fought in second invasion of Prax Fought at Whitewall Die in Heortland Campaign. Gain hate lunars. Personal- Disappeared for a time, woke up in the desert. Blessed by ancestors +10 spirit combat Acclaimed Argrath King of Pavis, +1 reputation, 500L, +10 Battle Bone is friendly with the Howling Wolf Clan wyter. Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 10 (50%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 19 (95%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+3 Movement: Ground: 8 Passions & Reputations: Hate (Yelorna) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Reputation 8% Hate (Chaos) 70% Love (Family) 80% Loyalty (White Bull) 70% Devotion (Spirit) 60% Hate (Lunar Empire) 60% **Cults: Daka Fal - Initiate - Rune Points: 5 Orlanth - Initiate Rune Points: 1 Elemental Runes: Fire/Sky 50% Moon 20% Earth 60% Power Runes: Harmony 50% Disorder 50% Illusion 50% Movement 50% Stasis 50% Fertility 99% Man 99% Truth 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Ride (Impala) 80% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 25% Sing 40% Speak (Praxian) 60% Speak (Spiritspeech) 95% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 25% Celestial Lore 10% Cult Lore (Daka Fal) 20% Customs (Impala Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 40% Homeland Lore (Local) 35% Lore (Animal) 30% Lore (Plant) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 40% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Spirit Combat 120% Spirit Dance 30% Spirit Lore 30% Spirit Travel 55% Worship (Daka Fal) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 30% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 30% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 60% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Detect Spirit (1pts) Binding Enchantment (1pts) Magic Point Enchantment (1pts) Heal (2pts) Summon (2pts) Glamour (2pts) Speedart (1pts) Countermagic (6pts) Rune Spells: Resurrect (3pts) Axis Mundi (1pts) Incarnate Ancestor (3pts) Summon Spirit Teacher (2pts) Free Ghost (Summon Ancestor) (1pts) Melee Attacks: Dagger 30% 1D4+2 SR 7 6/6 HP Shortsword 30% 1D6+1 SR 6 12/12 HP Small Shield 35% 1D3 SR 6 8/8 HP Ranged Attacks: Thrown Javelin 30% 1D10 SR 1 8/8 HP Rng 20 Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L Closed Helm, Leather Pants, Leather Curiass 1 L Appropriate cultural weapons 5 Spiceroot (Praxian) 5 doses Hazia 6pt Magic Point storing skull 10 pt Magic Point storing statuette
** Bone Desert Daughter ** Runes: Man Fertility Earth Homeland: Prax: Impala Rider, Occupation: Assistant Shaman, Initiate of Cult: Daka Fal STR: 11, CON: 11, SIZ: 10, DEX: 16, INT: 14, POW: 15, CHA: 19, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 8%, Hate (Chaos) 70%, Love (Family) 80%, Loyalty (White Bull) 70%, Devotion (Spirit) 60%, Hate (Lunar Empire) 60%, Hate (Yelorna) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Daka Fal - Initiate - Rune Points: 5 Orlanth - Initiate Rune Points: 1 Runes: Fire/Sky 50%, Moon 20%, Earth 60%, Truth 50%, Man 99%, Harmony 50%, Disorder 50%, Illusion 50%, Movement 50%, Stasis 50%, Fertility 99%, Skills: Spirit Combat 120%, Speak (Spiritspeech) 95%, Ride (Impala) 80%, Speak (Praxian) 60%, Composite Bow 60%, Spirit Travel 55%, Jump 53%, Climb 45%, Peaceful Cut 40%, Herd 40%, Sing 40%, Dodge 37%, Small Shield 35%, Meditate 35% Spirit Magic: Magic Point Enchantment (1pts), Heal (2pts), Summon (2pts), Glamour (2pts), Speedart (1pts), Countermagic (6pts), Detect Spirit (1pts), Binding Enchantment (1pts) Rune Spells: Resurrect (3pts), Axis Mundi (1pts), Incarnate Ancestor (3pts), Summon Spirit Teacher (2pts), Free Ghost (Summon Ancestor) (1pts) Attacks: Dagger 30% 1D4+2 SR 7 6/6 HP Shortsword 30% 1D6+1 SR 6 12/12 HP Small Shield 35% 1D3 SR 6 8/8 HP Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Javelin 30% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, Closed Helm, Leather Pants, Leather Curiass, 1 L, Appropriate cultural weapons, 5 Spiceroot (Praxian), 5 doses Hazia, 6pt Magic Point storing skull, 10 pt Magic Point storing statuette,