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Uller
Full Character
Stat Block
--- Uller --- Runes: Death Truth Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 70% Reputation 10% Hate (Undead) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Humakt) 60% **Cults: Humakt - Initiate - Rune Points: 4 Elemental Runes: Earth 20% Fire/Sky 40% Air 75% Power Runes: Beast 50% Death 100% Stasis 50% Harmony 50% Disorder 50% Movement 50% Man 50% Truth 95% Illusion 5% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 42% Drive (Chariot) 15% Jump 58% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 50% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 30% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 70% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 85% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 65% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 90% Small Shield 30% Rune Spells: Shield (1pts) True Weapon (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Dagger 40% 1D4+2+1D6 SR 6 6/6 HP Broadsword 85% 1D8+1+1D6 SR 4 12/12 HP Heavy Mace 70% 1D8+2+1D6 SR 5 10/10 HP Medium Shield 90% 1D4+1D6 SR 5 12/12 HP Ranged Attacks: Composite Bow 65% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/5 HP (16-18) - L Arm Armor: 6 5/4 HP (13-15) - R Arm Armor: 6 5/4 HP (12) - Chest Armor: 5 7/6 HP (9-11) - Abdomen Armor: 8 6/5 HP (5-8) - L Leg Armor: 6 6/5 HP (1-4) - R Leg Armor: 6 6/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Uller ** Runes: Death Truth Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 17, CON: 14, SIZ: 16, DEX: 16, INT: 16, POW: 16, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 60%, Devotion (Humakt) 60%, Honor 70%, Reputation 10%, Hate (Undead) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 4 Runes: Earth 20%, Fire/Sky 40%, Air 75%, Death 100%, Stasis 50%, Beast 50%, Harmony 50%, Disorder 50%, Movement 50%, Truth 95%, Illusion 5%, Man 50%, Skills: Medium Shield 90%, Broadsword 85%, 1H Mace 70%, Listen 65%, Spirit Combat 65%, Composite Bow 65%, Jump 58%, Speak (Heortling) 50%, Climb 50%, Intimidate 50%, Scan 50%, Worship (Humakt) 50%, Battle 45%, Dodge 42% Rune Spells: Shield (1pts), True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Dagger 40% 1D4+2+1D6 SR 6 6/6 HP Broadsword 85% 1D8+1+1D6 SR 4 12/12 HP Heavy Mace 70% 1D8+2+1D6 SR 5 10/10 HP Medium Shield 90% 1D4+1D6 SR 5 12/12 HP Composite Bow 65% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/5 HP (16-18) - L Arm Armor: 6 5/4 HP (13-15) - R Arm Armor: 6 5/4 HP (12) - Chest Armor: 5 7/6 HP (9-11) - Abdomen Armor: 8 6/5 HP (5-8) - L Leg Armor: 6 6/5 HP (1-4) - R Leg Armor: 6 6/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,