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Cucumbit Nether
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Stat Block
--- Cucumbit Nether --- Runes: Death Truth Air Type: Player Character Homeland: Sartar Occupation: Warrior Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Stats: Strength: 18 (90%) Constitution: 16 (80%) Size: 16 (80%) Dexterity: 16 (80%) Intelligence: 19 (95%) Power: 12 (60%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 17 Movement: Ground: 8 Passions & Reputations: Devotion 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 80% Loyalty 60% **Cults: Humakt - Initiate - Rune Points: 4 Elemental Runes: Earth 35% Fire/Sky 55% Air 70% Power Runes: Truth 75% Death 85% Harmony 50% Disorder 50% Illusion 25% Beast 50% Stasis 40% Movement 60% Fertility 15% Man 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 112% Drive (Chariot) 15% Jump 68% Ride (Horse) 30% Ride (Horse) 45% Swim 35% **Communication (+10%)** Act 15% Art 15% Bargain 25% Charm 40% Dance 25% Disguise 15% Fast Talk 15% Intimidate 55% Intrigue 25% Orate 40% Sing 30% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 55% Bureacracy 20% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 25% Customs (Heortling) 30% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 35% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 40% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 20% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 35% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 70% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 70% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 105% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 55% Pike 35% Quarterstaff 35% Rapier 35% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 85% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 55% Medium Shield 50% Small Shield 35% Spirit Magic: Bladesharp (4pts) Disruption (0pts) Protection (2pts) Heal (2pts) Fireblade (0pts) Rune Spells: Oath (2pts) Shield (1pts) Detect Truth (1pts) Sever Spirit (3pts) Sword Trance (1pts) Melee Attacks: Lance 55% 1D10+1+1D6 SR 2 10/10 HP Broadsword 105% 1D8+1+1D6 SR 4 12/12 HP Large Shield 55% 1D6+1D6 SR 5 16/16 HP 1H Battle Axe 40% 1D8+2+1D6 SR 5 8/8 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Javelin 40% 1D10+1D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP
** Cucumbit Nether ** Runes: Death Truth Air Homeland: Sartar, Occupation: Warrior Noble, Initiate of Cult: Humakt STR: 18, CON: 16, SIZ: 16, DEX: 16, INT: 19, POW: 12, CHA: 14, Derived Stats: Magic Points: 12, Damage Bonus: +1D6, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Tribe) 60%, Honor 80%, Loyalty 60%, Devotion 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 4 Runes: Fire/Sky 55%, Air 70%, Earth 35%, Fertility 15%, Man 50%, Truth 75%, Harmony 50%, Disorder 50%, Illusion 25%, Beast 50%, Death 85%, Movement 60%, Stasis 40%, Skills: Dodge 112%, Broadsword 105%, Composite Bow 85%, Insight (Species) 70%, 1H Spear 70%, Jump 68%, Speak (Heortling) 60%, Homeland Lore (Local) 60%, Spirit Combat 60%, Large Shield 55%, Battle 55%, Intimidate 55%, Lance 55%, Medium Shield 50% Spirit Magic: Bladesharp (4pts), Disruption (0pts), Protection (2pts), Heal (2pts), Fireblade (0pts) Rune Spells: Oath (2pts), Shield (1pts), Detect Truth (1pts), Sever Spirit (3pts), Sword Trance (1pts) Attacks: Lance 55% 1D10+1+1D6 SR 2 10/10 HP Broadsword 105% 1D8+1+1D6 SR 4 12/12 HP Large Shield 55% 1D6+1D6 SR 5 16/16 HP 1H Battle Axe 40% 1D8+2+1D6 SR 5 8/8 HP Composite Bow 85% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Javelin 40% 1D10+1D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP