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Daktari
Full Character
Stat Block
--- Daktari --- Runes: Air Type: Player Character Homeland: Prax: Pol-Joni Occupation: Refugee Initiate of Cult: Daka Fal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Baboon Stats: Strength: 23 (115%) Constitution: 11 (55%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D6 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Love (Community) 80% Loyalty (Baboon Nation) 70% Reputation 5% Fear (Water) 70% Hate (Chaos) 80% Love (Family) 100% Loyalty (Group) 70% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Air 70% Moon 15% Earth 50% Fire/Sky 20% Power Runes: Stasis 50% Man 50% Death 25% Illusion 50% Beast 50% Harmony 50% Fertility 15% Truth 50% Spirit 15% Disorder 50% Movement 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 41% Drive (Chariot) 20% Jump 54% Ride (Horse) 20% Ride (Horse) 55% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Spiritspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Daka Fal) 20% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 25% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Area:Prax) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 95% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Daka Fal) 50% Worship ((Grandfather Baboon)) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 45% Search 45% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 30% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 60% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 35% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 50% Self Bow 25% Sling 35% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 50% Small Shield 35% Melee Attacks: Heavy Mace 60% 1D8+2+1D6 SR 7 10/10 HP Medium Shield 50% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Thrown Rock 50% 1D4+1D3 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen Armor: 1 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP
** Daktari ** Runes: Air Homeland: Prax: Pol-Joni, Occupation: Refugee, Initiate of Cult: Daka Fal STR: 23, CON: 11, SIZ: 13, DEX: 13, INT: 15, POW: 12, CHA: 13, Derived Stats: Magic Points: 12, Damage Bonus: +1D6, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Hate (Chaos) 80%, Love (Family) 100%, Loyalty (Group) 70%, Loyalty (Tribe) 60%, Love (Community) 80%, Loyalty (Baboon Nation) 70%, Reputation 5%, Fear (Water) 70%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 70%, Moon 15%, Earth 50%, Illusion 50%, Man 50%, Death 25%, Fertility 15%, Beast 50%, Harmony 50%, Movement 50%, Truth 50%, Spirit 15%, Disorder 50%, Stasis 50%, Skills: Spirit Combat 95%, 1H Mace 60%, Ride (Horse) 55%, Climb 55%, Speak (Praxian) 55%, Jump 54%, Worship (Daka Fal) 50%, Rock 50%, Medium Shield 50%, Survival 50%, Dagger 45%, Broadsword 45%, Search 45%, Fist 45% Attacks: Heavy Mace 60% 1D8+2+1D6 SR 7 10/10 HP Medium Shield 50% 1D4+1D6 SR 7 12/12 HP Thrown Rock 50% 1D4+1D3 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen Armor: 1 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP