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Gak
Full Character
Stat Block
--- Gak --- Runes: Disorder Illusion Darkness Type: Player Character Homeland: Superior Trollkin Occupation: Philosopher Initiate of Cult: Eurmal Standard of Living: Free Income: 60 L Ransom: 150 L Description: Grandfather -Participated in one battle Mother -Disappeared at age 4 Gak -Participated in civil war, then survived siege of nochet (+5 to battle skill), then nearly died in battle of pennel ford (+5 to battle skill, plus distinctive scar) -saw dragonrise (gained fear of dragons) -Gained knowledge of Ducks (+10) and a friend who is a duck -grandfather gave me heirloom, giving me +5 loyalty to him, that heirloom was a Magic POW storage crystal that can hold up to 2D6+3 magic points or serve as a spiritbinding matrix (see page 249). Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 4 (20%) Dexterity: 12 (60%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Movement: Ground: 6 Passions & Reputations: Reputation 10% Love (Ducks) 60% Love (Wisdom) 60% Fear (Dragons) 60% Hate (Authority) 60% Loyalty (Master) 60% Loyalty (Grandfather) 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Water 20% Darkness 70% Power Runes: Beast 50% Death 45% Stasis 25% Man 50% Truth 25% Illusion 75% Disorder 99% Movement 50% Fertility 55% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 89% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 45% Dance 20% Disguise 15% Fast Talk 75% Intimidate 25% Intrigue 15% Orate 45% Sing 20% Speak (Darktongue) 60% **Knowledge (+10%)** Animal Lore 15% Battle 30% Celestial Lore 15% Cult Lore (Eurmal) 25% Elder Race Lore (Elves) 15% Elder Race Lore (Troll) 35% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 20% Lore (Ducks) 20% Lore (Plant) 20% Lore (Underworld) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (All) 60% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sorcery (Tbd6) 15% Sorcery (Tbd7) 35% Sorcery (Tbd) 15% Sorcery (Tbd2) 30% Sorcery (Tbd3) 30% Sorcery (Tbd4) 15% Sorcery (Tbd5) 15% Spirit Combat 35% Worship (Eurmal) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Darksense Scan 35% Darksense Search 35% Insight (Species) 30% Listen 45% Scan 35% Search 35% Track 15% **Stealth (+20%)** Hide 40% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 35% 1H Spear 15% 2H Axe 15% 2H Hammer 30% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 25% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 30% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Ignite (1pts) Glamour (2pts) Visibility (2pts) Rune Spells: Reflection (1pts) Illusory Sight (1pts) Illusory Motion (1pts) Melee Attacks: Small Shield 35% 1D3 SR 9 8/8 HP Ranged Attacks: Thrown Dagger 20% 1D4 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Writing implements & materials Wooden carrying case Small portable platform One or two philosophical works 12 Thrown Daggers 7 L in coin Pocketwatch (12/12 MP Saved)
** Gak ** Runes: Disorder Illusion Darkness Homeland: Superior Trollkin, Occupation: Philosopher, Initiate of Cult: Eurmal STR: 10, CON: 11, SIZ: 4, DEX: 12, INT: 18, POW: 13, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 9, Magic Points: 13, Movement- Ground: 6, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Love (Wisdom) 60%, Fear (Dragons) 60%, Hate (Authority) 60%, Loyalty (Master) 60%, Loyalty (Grandfather) 60%, Reputation 10%, Love (Ducks) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Moon 60%, Water 20%, Darkness 70%, Beast 50%, Death 45%, Stasis 25%, Man 50%, Truth 25%, Illusion 75%, Disorder 99%, Movement 50%, Fertility 55%, Skills: Dodge 89%, Fast Talk 75%, Read/Write (All) 60%, Speak (Darktongue) 60%, Climb 45%, Listen 45%, Orate 45%, Charm 45%, Jump 41%, Homeland Lore (Local) 40%, Lore (Underworld) 40%, Hide 40%, Move Quietly 40%, 1H Mace 35% Spirit Magic: Ignite (1pts), Glamour (2pts), Visibility (2pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts), Illusory Motion (1pts) Attacks: Small Shield 35% 1D3 SR 9 8/8 HP Thrown Dagger 20% 1D4 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Writing implements & materials, Wooden carrying case, Small portable platform, One or two philosophical works, 12 Thrown Daggers, 7 L in coin, Pocketwatch (12/12 MP Saved),