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Jimothy
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Stat Block
--- Jimothy --- Runes: Water Death Man Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 20 (100%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 0 Movement: Ground: 8 Passions & Reputations: Reputation 29% Love (Family) 90% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 70% Devotion (Humakt) 70% Loyalty (White Bull) 90% Honor 80% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Water 80% Darkness 20% Air 60% Power Runes: Movement 50% Beast 20% Stasis 50% Disorder 50% Fertility 20% Death 80% Truth 60% Harmony 50% Illusion 40% Man 80% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 50% Drive (Chariot) 15% Jump 70% Ride (Horse) 90% Ride (Horse) 90% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 50% Intrigue 5% Orate 10% Sing 30% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 75% Celestial Lore 10% Cult Lore (Humakt) 35% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Humakt) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 95% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 75% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 105% Small Shield 30% Rune Spells: Sword Trance (1pts) True Weapon (Spear) (1pts) Morale (2pts) Melee Attacks: Medium Shield 105% 1D4+1D4 SR 5 12/12 HP Lance 95% 1D10+1+1D4 SR 2 10/10 HP Dagger 40% 1D4+2+1D4 SR 6 6/6 HP Broadsword 75% 1D8+1+1D4 SR 4 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 400 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Jimothy ** Runes: Water Death Man Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 15, CON: 14, SIZ: 14, DEX: 20, INT: 14, POW: 14, CHA: 10, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 90%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Sartar) 70%, Devotion (Humakt) 70%, Loyalty (White Bull) 90%, Honor 80%, Reputation 29%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 60%, Water 80%, Darkness 20%, Harmony 50%, Illusion 40%, Truth 60%, Man 80%, Beast 20%, Movement 50%, Fertility 20%, Death 80%, Stasis 50%, Disorder 50%, Skills: Medium Shield 105%, 1H Spear 95%, Ride (Horse) 90%, Ride (Horse) 90%, Battle 75%, Broadsword 75%, Jump 70%, Composite Bow 55%, Intimidate 50%, Climb 50%, Dodge 50%, Farm 45%, Crossbows 40%, Fist 40% Rune Spells: Morale (2pts), Sword Trance (1pts), True Weapon (Spear) (1pts) Attacks: Lance 95% 1D10+1+1D4 SR 2 10/10 HP Dagger 40% 1D4+2+1D4 SR 6 6/6 HP Broadsword 75% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 105% 1D4+1D4 SR 5 12/12 HP Composite Bow 55% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 400 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,