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Silverquill
Full Character
Stat Block
--- Silverquill --- Runes: Fertility Man Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Philosopher Initiate of Cult: Lhankor Mhy Standard of Living: Free Income: 60 L Ransom: 150 L Description: Silverquill is a wealthy young duck scholar from Alda-Chur. He is writing a thesis on The Far Place. An insightful apprentice of Lhankor Seeking, he also studies Trolls and The Empire of the Wyrms Friends. Poor with a sword, he trusts in his quick wits and good luck to avoid danger. His beautiful plumage makes him vain and fastidious, but he can be charming when he wants to. He has traveled widely and made many friends, especially amongst the Danlarni. He has a Storm Bull bodyguard and carries the Grasshoppers Leg. He won the Globe of Lightning playing loaded dice with a Giant and he knows the secret words to crush Skull Guardians. Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 6 (30%) Dexterity: 15 (75%) Intelligence: 18 (90%) Power: 17 (85%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 60% Love (Wisdom) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 10% **Cults: Lhankor Mhy - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Harmony 50% Fertility 75% Stasis 50% Illusion 50% Disorder 50% Movement 50% Man 75% Beast 25% Death 25% Truth 50% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 50% Dodge 40% Drive (Chariot) 15% Jump 55% Ride (Horse) 0% Swim 90% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 40% Intimidate 30% Intrigue 20% Orate 50% Sing 45% Speak (Heortling) 0% Speak (Heortling) 65% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Lankhor Mhy) 30% Customs (Heortling) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 25% Game 30% Herd 30% Homeland Lore (Local) 45% Library Use 25% Lore (Local) 0% Lore (Bb) 50% Lore (Bbb) 25% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Read/Write (Bb) 50% Read/Write (Tarshite) 65% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Sorcery (Bb) 20% Sorcery (Bbb) 20% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Lankhor Mhy) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Rune Spells: Knowledge (2pts) Mind Read (2pts) Analyze Magic (1pts) Melee Attacks: Medium Shield 50% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Silverquill ** Runes: Fertility Man Air Homeland: Durulz (Ducks), Occupation: Philosopher, Initiate of Cult: Lhankor Mhy STR: 11, CON: 15, SIZ: 6, DEX: 15, INT: 18, POW: 17, CHA: 13, Derived Stats: Magic Points: 17, Damage Bonus: 0, Hit Points: 15, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 10%, Love (Family) 60%, Love (Wisdom) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Lhankor Mhy - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 70%, Harmony 50%, Fertility 75%, Stasis 50%, Illusion 50%, Disorder 50%, Movement 50%, Man 75%, Beast 25%, Death 25%, Truth 50%, Skills: Swim 90%, Speak (Heortling) 65%, Read/Write (Tarshite) 65%, Jump 55%, Medium Shield 50%, Lore (Bb) 50%, Orate 50%, Climb 50%, Read/Write (Bb) 50%, Sing 45%, Spirit Combat 45%, Fist 45%, Crossbows 45%, Grapple 45% Rune Spells: Knowledge (2pts), Mind Read (2pts), Analyze Magic (1pts) Attacks: Medium Shield 50% 1D4 SR 8 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,